Prisoner Recreation

Mod, 1.0, 1.1, 1.2, 1.3, 1.4


Updated to be more compatible, thanks to Demopan's awesome work! Thanks man.

"Hey Bill, thinking about joinin the colony today?"

"I am sorry John, but I am incapable of human emotions or motives. I do not wish to join your colony"

*whispering to Jill* "What's up with this guy?"

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Yeah, this mod is pretty simple. All it does is allow prisoners to experience ...

Author: oBerry

Created: 10 Dec, 2016 @ 8:03am

Updated: 25 Oct, 2022 @ 10:55am

Subscribers: 46868


Size (unpacked) : 0.088 MB

Updated to be more compatible, thanks to Demopan's awesome work! Thanks man.

"Hey Bill, thinking about joinin the colony today?"

"I am sorry John, but I am incapable of human emotions or motives. I do not wish to join your colony"

*whispering to Jill* "What's up with this guy?"

-------

Yeah, this mod is pretty simple. All it does is allow prisoners to experience recreation because for some reason in vanilla they are emotionless husks. (Also adds recreation need to raiders and traders. Not intended but eh, why not? )

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This mod should be compatible with any mods, even Hospitality. Though it didn't used to be. And I used to have a warning about that, and someone commented that it wasn't compatible despite my warning. I'm still shaming you. But you should be aight now.

EXCEPTION: THIS MOD IS INCOMPATIBLE WITH WAY BETTER ROMANCE BECAUSE IT DOES THE SAME THING (but better tbh). GET THIS MOD IF YOU WANT THIS AND NOTHING ELSE, OTHERWISE GET WBR.
(Also any mod that messes with prisoners may be incompatible. If something doesnt work, ask the other mod dev or dont use the other mod, this mod is too simple for any sort of fixes)

Completely save friendly. Should be fully mod friendly too, but yknow, be careful and all anyway. Mods are mods. (YES THAT INCLUDES CE)

Updated to 1.2, upon a lot of requests and honestly way too much time. Then updated to 1.3 and then whatever other version the numbers say. Not that it matters. Unless Ludeon makes some kind of big change to how they handle prisoner recreation need (or the lack thereof) the mod will allways be compatible, regardless of if it says its up to date or not. If you ask me 'Is this compatible with X version' or something like that, I will laugh at you.

And if for some reason your colonists or prisoners aren't recreating, try putting some lights in your rec room. I heard it helps. And if it still doesnt work, blame Ludeon. This mod does not script recreation for prisoners, it just lets them recreate like your pawns (So if it doesnt work, blame the base game or other mods)

May not work with prison labor because it changes prisoners a lot (and its quite a mess.)

People say you should never remove mods from a save but this is so light weight it shouldnt break anything

Remember to like and favorite if you like it, it helps others find it.

Also check the other mod, for slaves this time. Probably gonna need Ideology though. https://steamcommunity.com/sharedfiles/filedetails/?id=2558063616

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game