[1.3] Vanilla Animals Expanded — Temperate Forest
Mod, 1.2, 1.3
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded
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After all the other animal mods have been finished, it is time to introduce the one final animal mod to Vanilla Expanded mod series. Vanilla Animals Expanded - Temperate Forest mod adds a small number of animals to a very popular for beginners temperate fore...
Розробник: Sarg Bjornson
Дата створення: 17 Oct, 2020 @ 11:50am
Оновлено: 14 Jul, 2021 @ 12:46pm
Підписників: 208419
Розмір (розпакований) : 0.695 MB
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After all the other animal mods have been finished, it is time to introduce the one final animal mod to Vanilla Expanded mod series. Vanilla Animals Expanded - Temperate Forest mod adds a small number of animals to a very popular for beginners temperate forest biome. Whilst the biome is already very diverse animal wise, I feel like it was missing something that makes it unique. All of the vanilla animals that spawn in Temperate biome can also spawn almost everywhere else, so we, Vanilla Expanded Co. decided to add something truly unique - red pandas, wild geese, badgers, beavers that build wooden dams on the rivers, and of course - hedgehogs!
Vanilla Animals Expanded is a modular mod. It means it will come out in several modules allowing people to subscribe to only the animals they want in the game. This part is the Temperate Forest biome expansion. It adds 5 new animals that will spawn in the Temperate forest, but some of them also spawn in other biomes. They have vanilla artwork, sounds and balancing.
Vanilla Animals Expanded: Temperate Forest adds following animals to the base game:
There shouldn’t be any incompatibilities or issues, but in case anything pops up, report issues in the comments.
Q: Do the animals spawn randomly in biomes?
A: Yes, all these animals are guaranteed to spawn in Temperate Forest biome, with some of them also spawning in other biomes.
Q: Is X a pack animal?
A: None of these animals are pack animals.
Q: Why is X animal white?
A: It’s only white as a texture, but ingame, code applies colour to it. It’s a little trick that mod authors do to have a bit more control over how an animal looks.
Q: Can I suggest a feature?
A: Absolutely, leave a comment down below!
Q: Will you keep updating the mod with new animals?
A: No. I will focus on other modules, adding different animals for different biomes, but this workshop submission is completed.
Q: Why is your mod special?
A: I am a vanilla player. Anything that doesn't suit vanilla game makes me cringe and I stay away from it. I did however find the game lacking after some time, therefore I've created these animals to be as accurate and as close to vanilla graphics style as possible. What is special? The best part is - nothing in this mod is special at all. Nothing will make you go "Oh that's unusual", because the whole purpose of this mod is to blend into the existing game.
Q: Is this mod save game compatible?
A: Yes, you can add it and remove it whenever you like.
Q: Can you add /this/ animal?
A: Feel free to suggest it!
Q: CE compatible?
A: Should be fairly soon. Look at CE team for details.
Q: Can beavers build dams?
A: Yes, wild beavers will occasionally build dams over rivers. They don’t block the river flow or anything, but can be deconstructed to yield a large amount of wood.
Graphics are created by me, Oskar Potocki.
Code work created by Sarg Bjornson.
Rimworld is owned by Tynan Sylvester.
(CC BY-NC-ND 4.0)[creativecommons.org]
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Every dollar donated allows us to spend more time refining the mods and creating new content. If you’re feeling generous, even the smallest donation is always welcome!
Як завантажити моди?
Натисніть на кнопку вище та завантажте обраний мод з файлового сховища.Як встановити мод?
Див. секцію "Як встановити".Чи безпечний завантажуваний файл?
Моди перезаливаються нами з оригінального джерела, без жодних змін. Ми лише запаковуємо їх в звичайний архів. Додатково можете перевірити архів на наявність загроз за допомогою будь-якого антивірусу або онлайн-сканеру на кшталт virustotal.com. Також рекомендуємо робити резервні копії ваших сейвів, про всяк випадок.
There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game