Advanced Power Plus
Mod, 1.1, 1.2, 1.3, 1.4
An advanced power for your colonies!
This mod is a merged update of [sd] advanced powergeneration and Fueled Nuclear Power Generators.
It adds new power generation buildings with technologies to research them:
- Advanced wind turbine (Spacer tech, 6000 Wd output at max);
- Advanced solar generator (Spacer tech, 3400 Wd output at max);
- Advanced watermill generator (Sp...
Розробник: Meltup
Дата створення: 23 Mar, 2020 @ 4:52am
Оновлено: 30 Dec, 2022 @ 11:24am
Підписників: 84565
Розмір (розпакований) : 1.060 MB
This mod is a merged update of [sd] advanced powergeneration and Fueled Nuclear Power Generators.
It adds new power generation buildings with technologies to research them:
- Advanced wind turbine (Spacer tech, 6000 Wd output at max);
- Advanced solar generator (Spacer tech, 3400 Wd output at max);
- Advanced watermill generator (Spacer tech, 2300 Wd output);
- Advanced geothermal generator (Spacer tech, 7500 Wd output);
- Advanced stirling radioisotope generator (Industrial tech, 2500 Wd output for 0.125 Uranium per day);
- Large advanced stirling radioisotope generator (Industrial tech, 9000 Wd output for 0.40 Uranium per day);
- Advanced nuclear generator (Spacer tech, 26000 Wd output for 1.0 Uranium per day).
Radioisotope and nuclear generators are compeletely safe, however they all require advanced components to be constructed.
Original authors: sulusdacor, james76543.
Special thanks to Yamabuki for providing recompiled assemblies for 1.1.
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The code for buildings has been seriously reworked so there are numerous changes and balance tweaks for both mods to be closer to Vanilla. The most notable changes are:
- all buildings are breakdownable (require repair/maintenance);
- all buildings have their miniaturisation mechanics removed;
- the cost and hit point of all buildings are rebalanced;
- fuel requirements for radioisotope and nuclear generators are smoothed (low tier consumes less, high tier consumes more). The goal is for them to have an edge against other energy resources in all tech eras but not be a universal "go-to" end-game option;
- research projects are rebalanced with low tier cost decrased (wind turbine, solar generator) and significant cost increase for high tier;
- added a patch for descriptions of all vanilla generators to have a line with how much energy they produce.
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Please report any problems and/or inconsequences!
Як завантажити моди?
Натисніть на кнопку вище та завантажте обраний мод з файлового сховища.Як встановити мод?
Див. секцію "Як встановити".Чи безпечний завантажуваний файл?
Моди перезаливаються нами з оригінального джерела, без жодних змін. Ми лише запаковуємо їх в звичайний архів. Додатково можете перевірити архів на наявність загроз за допомогою будь-якого антивірусу або онлайн-сканеру на кшталт virustotal.com. Також рекомендуємо робити резервні копії ваших сейвів, про всяк випадок.
There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game