Door Mat

Mod, 1.0, 1.1, 1.2, 1.3, 1.4


ORIGINAL AUTHOR: Latta
ORIGINAL WORKSHOP URL: https://steamcommunity.com/sharedfiles/filedetails/?id=727309536

For your cleaning needs.

Ported to B19, 1.0, and 1.x by dracoix.

*** THIS MOD INCLUDES ORIGINAL R1.0, v1.1, v1.2, v1.3 ***
NON-STEAM v1.1: Download v1.1 Release[www.dropbox.com]
LEGACY 1.0: Download R1.0 Port[www.dropbox.com]

1.4 Update!- Confirmed wor...

Розробник: dracoix 🐉

Дата створення: 7 Sep, 2018 @ 12:09am

Оновлено: 5 Jun, 2023 @ 6:41am

Підписників: 329657


Розмір (розпакований) : 6.765 MB

ORIGINAL AUTHOR: Latta
ORIGINAL WORKSHOP URL: https://steamcommunity.com/sharedfiles/filedetails/?id=727309536

For your cleaning needs.

Ported to B19, 1.0, and 1.x by dracoix.

*** THIS MOD INCLUDES ORIGINAL R1.0, v1.1, v1.2, v1.3 ***

NON-STEAM v1.1: Download v1.1 Release[www.dropbox.com]
LEGACY 1.0: Download R1.0 Port[www.dropbox.com]

1.4 Update!
- Confirmed working just like 1.3 version. Any QoL updates will be addressed on release of Biotech.

1.3 Update!
- Filth drop issue has been officially fixed.
-- All of pawn's filth will be dropped and propagated.
-- Door Mat will self-clean very slow in its immediate area, to mitigate any issues with that propagation.
- Path Cost is now 0 so pawns don't go around them.
- Can now be made with cloth.

1.2 Update!
Changes:
- Changed packageID tag to 'dracoix.doormat.r12a'
- "Changed it to 1.2 on the box."

1.1 Update!
Changes:
- Pawns will always clear at least half of their filth stacks regardless if they can drop it or not. Similar to Syrchalis' mod, but still not as powerful.
- 1.0 backport is now supported! You can still play on version 1.0 with this mod.
- The ticking spam error has been fixed due to 1.0->1.1 and .NET Framework 3.5 -> 4.0
- Latta's preview image is no longer used as this is no longer a ported mod. (Still love ya, credit given)
- <packageId> added under 'dracoix.doormat.r11a'

ToDo:
- Use .NET Framework 4.7 so it is inline with Rimworld's unity engine.
- Add 3x3, 3x2, and 3x1 variants.

Want something more powerful?
Alternative version - by Syrchalis

1.1 & 1.2 Version
Tries to drop Pawn filth on spot. At least half of spawn filth stacks will be removed every time a pawn crosses or stands on a Door Mat, even if it is not dropped on the spot.

1.0 Ported Version
Tries to drop Pawn filth on spot. If it cannot then it will not and the pawn will remain filthy.

EDIT:
>> For the sake of further explanation. Pawns hold a stack of filth on them, this mat will try to drop at least 1 of filth onto the mat. If it cannot, then it will not. This condition happens when the floor and mat are too filthy and there is a chance another filth stack will be picked up instead of dropped (like vomit spills). So keep your mats tidy and they'll do their job.
>>
>> Syrchalis' version drops all filth on a mat and outright destroys the entire stack of filth the pawn was carrying around. And last time I checked their code, it will always destroy the pawn's filth regardless if it cannot be dropped. It's a bit overkill but it does help keep the inner workings of the filth tracker from slowing down much larger maps with much higher pops.

Keywords so people get directed here and to Latta's mod: Doormat, Floormat, Remove Pawn Filth, LT-DoorMat

Як завантажити моди?

Натисніть на кнопку вище та завантажте обраний мод з файлового сховища.

Як встановити мод?

Див. секцію "Як встановити".

Чи безпечний завантажуваний файл?

Моди перезаливаються нами з оригінального джерела, без жодних змін. Ми лише запаковуємо їх в звичайний архів. Додатково можете перевірити архів на наявність загроз за допомогою будь-якого антивірусу або онлайн-сканеру на кшталт virustotal.com. Також рекомендуємо робити резервні копії ваших сейвів, про всяк випадок.

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game