Elite Bionics Framework
Mod, 1.0, 1.1, 1.2, 1.3, 1.4
A common framework to change body part max HP. Please check the changelog tab for the latest version.
Package ID: V1024.EBFramework
Quick Info and CompatibilityRequires HugsLib (warning should be given if you don't have HugsLib); place this mod below HugsLib
Place this mod above other mods that require this mod
Using auto-sort, place this mod above Humanoid Alien Races
Safe ...
Розробник: Vectorial1024
Дата створення: 24 Feb, 2019 @ 1:40am
Оновлено: 26 Aug, 2023 @ 5:20am
Підписників: 52341
Розмір (розпакований) : 0.921 MB
Package ID: V1024.EBFramework
- Requires HugsLib (warning should be given if you don't have HugsLib); place this mod below HugsLib
- Place this mod above other mods that require this mod
- Using auto-sort, place this mod above Humanoid Alien Races
- Safe to add to existing saves
- Depending on whether there are any dependencies loaded, safe to be removed
- Should have no problems with most other mods, see below for more info
- Multiplayer compatibility: YES
- RimThreaded compatibility: YES
- GitHub repo link is here: https://github.com/Vectorial1024/EliteBionicsFramework
- A mod for modders: modders can read adjusted max HP values for their calculations
- A mod for all: unifies HP-boosting effects from various community bionics mods for compatibility reasons
Unfortunately, with the lack of both drawing skills and the confidence of finding cooperation, the ELTE mod was scrapped; but to not let the programming effort go to vain, I have decided to refactor ELTE and release this mod instead as a tribute to the ambitions that went unfulfilled: to shape the Big Three of the bionics mod "market", and to become one of them.
The motto of Elite Bionics: they might not be as effective as others, but at least they last much longer than others.
- Changing max HP of body part (v1.0.0)
- Changing melee attack damage of bionics (v2.1.0)
However, pain levels are not touched to maintain balance. End users should aim for drugs, implants, or armor to reduce the pain of your soldiers/workers before and during battle.
Modders (and perhaps end users too) may refer and subscribe to Elite Archotech ( https://steamcommunity.com/sharedfiles/filedetails/?id=1744648077 ), another mod under my name, for inspiration and immediate usage.
There are some documentation on GitHub for modders too.
- This framework will throw errors if it detects any mod that tries to get the max HP of body parts without using this framework.
- Uninstalling this mod may have problems: if, after uninstallation, your colonists have body parts where the injury magnitude is larger than the max HP (e.g. injury at 26, EBF part gives max HP = 35, but vanilla only gives max HP = 20), those body parts will very likely become destroyed. This is vanilla behavior.
- 24 Dec 2021: Compatibility with Humanoid Alien Races now fixed (only for RW >= 1.3); Special thanks to RocketDelivery!
- 2 July 2022: Compatibility with a whole bunch of other mods (e.g. Qaulity Bionics, Pawnmorpher) now fixed via Community Unification; refer to the Community Unification collection for more details
- RimWorld belongs to Ludeon Studio. Some textures used as illustration above are from RimWorld assets.
- Harmony is provided by pardeike.
- HugsLib is made by UnlimitedHugs.
- Mods in the Community Unification list are all made by someone else (except EBF, of course, EBF is made by me).
- Thanks to Neceros and Bar0th for finding a patching bug and suggesting a more resilient solution to how this mod patches vanilla code
- Thanks to RocketDelivery for solving the seemingly magical incompatibility with Humanoid Alien Races
https://ko-fi.com/vectorial1024
Як завантажити моди?
Натисніть на кнопку вище та завантажте обраний мод з файлового сховища.Як встановити мод?
Див. секцію "Як встановити".Чи безпечний завантажуваний файл?
Моди перезаливаються нами з оригінального джерела, без жодних змін. Ми лише запаковуємо їх в звичайний архів. Додатково можете перевірити архів на наявність загроз за допомогою будь-якого антивірусу або онлайн-сканеру на кшталт virustotal.com. Також рекомендуємо робити резервні копії ваших сейвів, про всяк випадок.
There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game