No Job Authors
Mod, 1.1, 1.2, 1.3, 1.4
Item's final Quality is determined by whoever finishes the job!This hasn't changed from default behavior. If your pawn with 2 crafting finishes the job, it's gonna be Awful. If your pawn with 20 finishes, it's gonna be whatever quality a 20 in crafting will yield.
If a pawn is machining/fabricating and gives up halfway through to go perform some other task, you are left with an "Unfinished ...
Розробник: Jellypowered
Дата створення: 28 Feb, 2020 @ 7:35pm
Оновлено: 12 Oct, 2022 @ 6:58pm
Підписників: 116225
Розмір (розпакований) : 0.072 MB
If a pawn is machining/fabricating and gives up halfway through to go perform some other task, you are left with an "Unfinished Thing" that is linked to that author. This mod seeks to remove that link, allowing any pawn to finish the job that was started by another.
It should be compatible with any mod that generates unfinished things (eg. Core Drill, etc).
As of 1.2 Oct 9th 2020 the Author of Rimworld of Magic added in a compatibility patch for this mod :)
Original Author: Doug
https://ludeon.com/forums/index.php?topic=47836.0
Updated and uploaded for 1.0 to Steam by sassykoala
https://steamcommunity.com/sharedfiles/filedetails/?id=1710932701
1.1+ maintenance with permission of Doug.
Non Steam: https://github.com/Jellypowered/no-job-authors/releases/latest
Як завантажити моди?
Натисніть на кнопку вище та завантажте обраний мод з файлового сховища.Як встановити мод?
Див. секцію "Як встановити".Чи безпечний завантажуваний файл?
Моди перезаливаються нами з оригінального джерела, без жодних змін. Ми лише запаковуємо їх в звичайний архів. Додатково можете перевірити архів на наявність загроз за допомогою будь-якого антивірусу або онлайн-сканеру на кшталт virustotal.com. Також рекомендуємо робити резервні копії ваших сейвів, про всяк випадок.
There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game