No One Left Behind

Mod, 1.2, 1.3


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Version 1.4You can download temporary updated version here. Once Captain is back we will incorporate it into this item.

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Розробник: Captain Muscles

Дата створення: 19 Feb, 2021 @ 10:22am

Оновлено: 24 Jul, 2021 @ 9:45pm

Підписників: 33201


Розмір (розпакований) : 6.662 MB

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Version 1.4
You can download temporary updated version here. Once Captain is back we will incorporate it into this item.

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Would you sit idly by and leave your friends to die? Now your enemies won't either (maybe).

No One Left Behind enables your enemies to rescue their fallen comrades when fleeing a battle.

(Works nicely with Enemy Self Preservation, give it a shot:
https://steamcommunity.com/sharedfiles/filedetails/?id=2006638530)

Details


Enemies have a chance to rescue their allies when fleeing, giving up, stealing, or kidnapping.
Decision of who to rescue is influenced by the rescuers opinion of, the market value of, and the distance to the potential target.
The chance to rescue and search radius are different for each triggering situation.
The chance to rescue and search radius can be overridden across the board in the mod settings.
Rescue check happens periodically, so a fleeing pawn may decide to pick up an ally that falls nearby along the way.
Search radius is multiplied by rescuer health percentage, so wounded pawns won't go as far to rescue.

Credits


Concept and design: Erandelax
Coding: Captain Muscles



Github download link:
https://github.com/CaptainMuscles/CM_No_Pawn_Left_Behind/releases


This mod was requested at the Rimworld Mod market.
[discord.com]
Mods by Captain Muscles







Як завантажити моди?

Натисніть на кнопку вище та завантажте обраний мод з файлового сховища.

Як встановити мод?

Див. секцію "Як встановити".

Чи безпечний завантажуваний файл?

Моди перезаливаються нами з оригінального джерела, без жодних змін. Ми лише запаковуємо їх в звичайний архів. Додатково можете перевірити архів на наявність загроз за допомогою будь-якого антивірусу або онлайн-сканеру на кшталт virustotal.com. Також рекомендуємо робити резервні копії ваших сейвів, про всяк випадок.

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game