ReGrowth: Temperate

Mod, 1.2, 1.3, 1.4


[ko-fi.com]




You can see all changes in the changelog tab!

Current mod version: 3.2-Silva-rev5



Nothing right now, we are happy with it.



What is ReGrowth?
ReGrowth is a mod deeply influenced by the philosophy of the Vanilla Expanded Series and the understanding how biomes work, what role they play in your game. Everything added was made to f...

Розробник: Alastair

Дата створення: 18 Oct, 2020 @ 2:37am

Оновлено: 25 Sep, 2023 @ 10:27am

Підписників: 118717


Розмір (розпакований) : 1.345 MB

[ko-fi.com]




You can see all changes in the changelog tab!

Current mod version: 3.2-Silva-rev5



Nothing right now, we are happy with it.



What is ReGrowth?

ReGrowth is a mod deeply influenced by the philosophy of the Vanilla Expanded Series and the understanding how biomes work, what role they play in your game. Everything added was made to fit or mirror vanilla. From a simple UI texture to a new more complex system,being as performance and vanilla friendly is the main objective we have.

This is the module for the temperate biomes, adding new trees, terrain and plants to enhance how it looks and make it more unique.

ReGrowth is designed to be as lightweight as possible, adding the minimum of new code required for its auditions to work.















These are all the mods we currently support from our end:

  • ReGrowth: Core (Grassland Biome)



Q: Can this mod be added to an existing save?
A: Yes it can, but be aware some content like new terrain might require a new save to fully work.

Q: Can this mod be removed from a save?
A: It depends. Technically it can be, but I will not provide support if you do.

Q: Can I use other mods that do similar changes to the game? (GreenRim, etc.)
A: Probably yes, but I can't guarantee that everything works as it should.

Q: Is this mod part of the Vanilla Expanded Series?
A: No, while you might see similar people attached, it is NOT a Vanilla Expanded mod.



  • Textures are made by Alastair and me.
  • XML and patches are done by me.
  • C# Code done by Taranchuk. Thanks to erdelf for his help with the weather overlays.

Rimworld is owned by Tynan Sylvester and he wants you to finally buy his book!

CC BY-NC-ND 4.0[creativecommons.org]

[github.com]


Як завантажити моди?

Натисніть на кнопку вище та завантажте обраний мод з файлового сховища.

Як встановити мод?

Див. секцію "Як встановити".

Чи безпечний завантажуваний файл?

Моди перезаливаються нами з оригінального джерела, без жодних змін. Ми лише запаковуємо їх в звичайний архів. Додатково можете перевірити архів на наявність загроз за допомогою будь-якого антивірусу або онлайн-сканеру на кшталт virustotal.com. Також рекомендуємо робити резервні копії ваших сейвів, про всяк випадок.

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game