[SYR] Harvest Yield
Mod, 1.0, 1.1, 1.2, 1.3, 1.4
Reworks plant harvest yield and animal gather yield
Changes mechanics of plant harvest yield and animal gather yield to work similar to mining yield. Quickly edit caps for all yield-related stats in the mod settings.
Plants can fail to be harvested if the plant harvest yield stat is below 100%. In 1.2 and before, any value above 100% has no impact. In 1.3 valu...
Розробник: Syrchalis
Дата створення: 1 Aug, 2018 @ 12:30pm
Оновлено: 21 Oct, 2022 @ 2:15pm
Підписників: 70214
Розмір (розпакований) : 0.320 MB
Changes mechanics of plant harvest yield and animal gather yield to work similar to mining yield. Quickly edit caps for all yield-related stats in the mod settings.
Plants can fail to be harvested if the plant harvest yield stat is below 100%. In 1.2 and before, any value above 100% has no impact. In 1.3 values above 100% provide additional yield.
This mod enables additional yield above 100% for 1.2 and before while changing how values below 100% work in all versions (including 1.3). At low stat values plants provide lower yield but cannot fail to be harvested.
Animal gather yield works like plant harvest yield did before 1.3 and is changed in the same way, so they work consistently.
The max values for all yields, including butchery and mechanoid disassembly can be adjusted in the mod settings.
- Adding: Safe
- Removing: Safe
- None
Collection of my mods for RimWorld
If you enjoy my mods consider dropping me a dime:
[ko-fi.com][www.patreon.com]
Як завантажити моди?
Натисніть на кнопку вище та завантажте обраний мод з файлового сховища.Як встановити мод?
Див. секцію "Як встановити".Чи безпечний завантажуваний файл?
Моди перезаливаються нами з оригінального джерела, без жодних змін. Ми лише запаковуємо їх в звичайний архів. Додатково можете перевірити архів на наявність загроз за допомогою будь-якого антивірусу або онлайн-сканеру на кшталт virustotal.com. Також рекомендуємо робити резервні копії ваших сейвів, про всяк випадок.
There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game