Vanilla Genetics Expanded
Mod, 1.3, 1.4
[www.patreon.com]
See change notes
Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, mechanics and art-style where necessary.
We have revamped how the mod plays, how you create new hybrids, what properties the hybrids have, and pretty much everything else in this mod. Do ...
Розробник: Sarg Bjornson
Дата створення: 29 Apr, 2022 @ 4:08am
Оновлено: 31 May, 2023 @ 7:12am
Підписників: 279671
Розмір (розпакований) : 27.462 MB
See change notes
Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, mechanics and art-style where necessary.
We have revamped how the mod plays, how you create new hybrids, what properties the hybrids have, and pretty much everything else in this mod. Do not approach this mod thinking you know it, just because you knew Genetic Rim. It is more or less an entirely new mod. We have spent hundreds of hours spread across years of hard work to make sure everything is well thought-out and balanced, and to provide you, the player, with new avenues to take your playthroughs.
We hope you will enjoy it, and if you’re unsure about anything, please carefully comb through this description which outlines how everything in the mod works.
You can access the mod's design document https://docs.google.com/document/d/1jLy_U86kv65p_1gFheKMdah6Y3GJRhyPiFeizdpbEDk
As well as a comprehensive list of all hybrids https://docs.google.com/spreadsheets/d/1QxyHvaZ2zrut7xdD0D6rdJTjVoyxjG0FXPUSwZxvSVo
Steam flags all Google Docs links as malicious, because that's what monopolies do
Bear in mind we can't do much about these, they should be reported on the other mods:
- Current bug with Rim73 removing animal controller drafting button. Rim73 is a lost cause, just don't use it, it breaks everything and is unmaintained
- Medical System Expanded 2 and Quality Bionics apparently overwrite our implant quality code
- Animals Logic and Stop, drop & roll apparently mess up with the mechahybrid antennas. This can probably be fixed by load order
[forms.gle]
Authors:
Oskar Potocki, an artist and a designer, responsible for mod design, art and mod description.
Sarg Bjornson, the original author of Genetic Rim, responsible for huge amount of art and code, as well as mod design.
Luizi, an artist responsible for many new hybrids.
Reann Shepard, a creative writer responsible for Creative writing and descriptions.
Erdelf, a programmer responsible for the genetics framework.
Taranchuk and Legodude, programmers who helped tremendously.
(CC BY-NC-ND 4.0)[creativecommons.org]
Q: Can I add it mid-playthrough to an existing save?
A: It should give no problems, as long as you add the new hostile hybrids faction when prompted by VE Framework.
Q: I don’t like certain things, can I remove them?
A: Use Owlchemist's Cherry Picker mod!
Q: Is it compatible with X mod
A: We have tested it for more than a month with large modlists, and no incompatibilities have been found, please tell us if you find one.
Q: It takes too many corpses to make a Legendary genoframe!
A: Don't do that, read the tissue grinder's description: "Bear in mind that the cost in corpses effectively doubles for each quality level, making a legendary genoframe prohibitive. The main usefulness of these recipes is to convert two genoframes of a given quality to a higher one, but your main source of genoframes shouldn't be hand crafting them. Go out there and explore abandoned labs!"
Q: I'm getting too many quests / raids!
A: Use mod options to increase / decrease their commonality. Also take into account both quests and raids are decoupled from storyteller, and won't "take the slot" of other quests / raids. Also FFS read the option's description before changing it. If you complain events spawn too often after setting it to 0.1, I WILL delete your comment.
Q: Does this work with Combat Extended?
A: You should ask the CE devs, as they are in charge of the patches
Q: Pawnmorpher?
A: Yes
Q: Vanilla Factions Expanded - Insectoids?
A: Yes
Following mods have built-in special interactions:
Full patches with hybrid families and genome extraction: Alpha Animals, Dinosauria, Megafauna, Cosmic Horrors and Alpha Bees
Genome extraction: VE Animals, Android Tiers, Anima Animals, Better Infestations, Erin's Wildlife, ReGrowth (Extinct and Wasteland), Vanilla Factions Expanded - Vikings, The Joris Experience
Як завантажити моди?
Натисніть на кнопку вище та завантажте обраний мод з файлового сховища.Як встановити мод?
Див. секцію "Як встановити".Чи безпечний завантажуваний файл?
Моди перезаливаються нами з оригінального джерела, без жодних змін. Ми лише запаковуємо їх в звичайний архів. Додатково можете перевірити архів на наявність загроз за допомогою будь-якого антивірусу або онлайн-сканеру на кшталт virustotal.com. Також рекомендуємо робити резервні копії ваших сейвів, про всяк випадок.
There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game