Fokker F.VIIa "Alaskan"

Vehicle, Air, Rescue, Exploration, Delivery, Technical, Creative, Land, Advanced, v1.6.15


Fokker F.VIIa/1m with Wheels & Skis (1:1 Scale)

The Fokker F.VII was, in its various versions, the most successful European airliner of the decade between 1925 and 1935. The original Fokker F.VII of 1924 was only built in a few examples, an almost complete redesign resulted in the single-engined F.VIIa in 1925. This was an excellent 8-passenger airliner used by KLM, Balair, Danish Air L...

Author: Thales

Created: 22 Feb, 2021 @ 4:06pm

Updated: 14 Mar, 2023 @ 4:29pm

Subscribers: 23283


Size (unpacked) : 0.782 MB

Fokker F.VIIa/1m with Wheels & Skis (1:1 Scale)

The Fokker F.VII was, in its various versions, the most successful European airliner of the decade between 1925 and 1935. The original Fokker F.VII of 1924 was only built in a few examples, an almost complete redesign resulted in the single-engined F.VIIa in 1925. This was an excellent 8-passenger airliner used by KLM, Balair, Danish Air Lines and other European airlines. In 1926 G. Hubert Wilkins planned Arctic expedition under sponsorship from the Detroit News. For the expedition he bought Fokker F.VIIa "Alaskan" and F.VIIb-3m "Detroiter" which will be later known as "Southern Cross".



I planned to build several Fokker F.VII variants. This is the first version, single inline engined F.VIIa. To differentiate the variants further I planned this as ski plane but also added wheels. Because these airplanes probably carried their wheels in the cargo to change the undercarriage wherever it needs. I also modified this as expedition airplane, rather than airliner. You can use various portable equipments by simply loading what you need using large cargo door.

FEATURES
- Portable equipments: Diesel generator (requires fuel input), Diesel Tank, Heater, Pump, SAR
- Fuel Cart to refill the fuel tanks fully. Because they are 50% full when spawned.
- Large wing and big suspension for landing & takeoff short uneven ground
- Access everywhere using engine & service hatches, boarding & large cargo door, equipment and crew rest compartments, escape hatch
- Winch with mag all and bottom hatch to tie down the plane in 100% wind condition
- Two pilot cockpit
- Thermostat
- Fuel remaining time and max range instruments
- Generator clutch for engine efficiency
- Altitude hold & Waypoint hold
- Rps-based throttle control
- Heater, reserve battery
- Various first person equipments

Note: I didn't use a modular engine because I had already completed the engine and front parts of the plane before the announcement of modular engines update release date.



PILOT'S MANUAL
1. Magnetos ON
2. Fuel Selectors ON
3. Engine ON
4. Parking Brake OFF
5. Throttle Increase (requires very short runway to takeoff)

SPECIFICATIONS
Crew : 2-4 Capacity : Portable equipments, 159 mass (see FEATURES above) Fuel capacity : 6000 L (spawns with 3000L), 1200 mass Max. Empty weight : 2420 mass Gross weight : 3791 mass Wing area* : 392.8 r.s.a Wing loading : 9.65 mass/r.s.a Length : 14.75 m Wingspan : 19.25 m Height : 4.00 m Powerplant : Medium diesel engine Maximum speed : 242 KPH at 100% Throttle Cruise speed : 204 KPH at 80-90% Throttle Range : 2000 Km with full tanks at 80-90% Throttle 700 Km with full tanks at 100% Throttle * Wing area is rudder_surface_area (r.s.a) of total horizontal wings and control surfaces data in ..\Stormworks\rom\data\definitions. Sub-grid wings contribute less.

- PNG to XML Paint tool: http://rising.at/Stormworks/paint.php
- Tajin's GPS Autopilot: https://steamcommunity.com/sharedfiles/filedetails/?id=1583273886
- TheDrafter's Fuel consumption calculator: https://steamcommunity.com/sharedfiles/filedetails/?id=1618022072

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

For vehicle mods

  1. Download the .zip archive containing the vehicle mod files.
  2. Locate your game's root folder.
  3. Navigate to rom\data\preset_vehicles_advanced and extract the files there.
  4. Rename both files to something recognizable, ensuring they share the same base name but different extensions.
  5. Launch the game and go to the Workbench's Presets tab to see the new vehicle mod.