[Sinkable] Type 120 Koln-class Frigate F224 Lubeck

Vehicle, Rescue, Sea, Exploration, Delivery, Technical, Creative, Fire, Mechanical, Advanced, v1.2.2


Engines won't start anymore since recent update)Type 120 Köln-class Frigate F224 LübeckGerman frigate Lübeck was a Köln-class frigate which served in the Bundesmarine from 1963 through 1988.
The ships of the F120 Köln class of frigates were the first major warships built in Germany after World War II.

They were the world's first ships to feature a combined diesel and gas propulsion syste...

Author: puipuix

Created: 25 May, 2021 @ 7:30am

Updated: 1 Jun, 2021 @ 5:27am

Subscribers: 22354


Size (unpacked) : 29.222 MB

Engines won't start anymore since recent update)
Type 120 Köln-class Frigate F224 Lübeck
German frigate Lübeck was a Köln-class frigate which served in the Bundesmarine from 1963 through 1988.
The ships of the F120 Köln class of frigates were the first major warships built in Germany after World War II.

They were the world's first ships to feature a combined diesel and gas propulsion system. The ships received numerous refits during their long careers with new electronics and torpedo tubes. They were replaced by Type 122 frigates in the 1980s and four ships were sold to the Turkish Navy.
- Wikipedia[en.wikipedia.org]

Don't forget to like if you do :)




Important
This vehicle needs to spawn from the mission editor / lua script.
(Escape -> mission editor -> add location -> select where you are -> edit objects -> add vehicle -> select the vehicle -> addon overview -> test location)

This is not an exact reproduction of the F224 Lübeck, the exterior looks close but the interior is entirely imagined.

Features
  • 1:1 Scale.
  • Sink mode.
  • Animated weapons (2 Turrets, 4 AA, 4 torpedoes, 10 depth charges).
  • 2 Air/Sea Tracking Radars.
  • Sea Radar and Sonar.
  • Complete interior.
  • 84 stormlink seats aviables (Lifeboat).


How to use
Sinkable
A key switch is aviable under the radio inside the bridge. A torpedo will hit the left side of the ship after 10 seconds.
The boat will sink faster if not moving.
It take around 30 minutes to sink.

Starting procedure
From the engine room
- Goes to the secondary engines room.
- Turn on 4 keys near each engines.
- Goes to the main engines room.
- Turn on 2 keys near each engines.
- Press "Ignite" for both main engine until 120 RPM.

From the bridge
- Turn on all engines by pressing "All Engines On/Off" or press "Engine On/Off" for each engines.
- Press "Ignite" for both main engine until 120 RPM.

You can use electric motor to gain more speed or to move without the main engines.

Others
Press button and see what happen. :3

Notes
  • This ship have a stabilization system but it was added not to stabilize but to tilt the ship when turning.
  • Performance unfriendly. I may create a more optimized version (or not).

Workshop content

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

For vehicle mods

  1. Download the .zip archive containing the vehicle mod files.
  2. Locate your game's root folder.
  3. Navigate to rom\data\preset_vehicles_advanced and extract the files there.
  4. Rename both files to something recognizable, ensuring they share the same base name but different extensions.
  5. Launch the game and go to the Workbench's Presets tab to see the new vehicle mod.