[FSF] More Quests
Mod, 1.0, 1.1, 1.2, 1.3, 1.4
Description
This is a simple mod that increases the amount of quests the storytellers give you. By default you should get 2 quests within 12 days or 1-3 quests in 12 days for Randy. This mod doubles it so you should receive 4 quests within 12 days for all storytellers including Randy.
You really do not need this mod as the same thing can be achieved with the in game scenario settings b...
Розробник: FrozenSnowFox
Дата створення: 22 Jan, 2020 @ 1:22am
Оновлено: 1 Dec, 2023 @ 3:24pm
Підписників: 48795
Розмір (розпакований) : 0.153 MB
This is a simple mod that increases the amount of quests the storytellers give you. By default you should get 2 quests within 12 days or 1-3 quests in 12 days for Randy. This mod doubles it so you should receive 4 quests within 12 days for all storytellers including Randy.
You really do not need this mod as the same thing can be achieved with the in game scenario settings by adding an incident to trigger quests every X days. I'm keeping it here because some people like it and the only update it needed was a version number change.
Note: Quests by default require a certain wealth threshold to be reached to trigger. In very low wealth starts like naked brutality or tribals its possible you might not get quests for a year or more until you hit that specific threshold.
This mod is included in [FSF] FrozenSnowFox Tweaks.
This mod uses patching to modify all storytellers so it should be compatible even with mod added storytellers if they have a section for quests using StorytellerCompProperties_RandomQuest like vanilla storytellers. Simply load this mod after your storyteller mods.
If this mod finds the XML Extensions mod loaded it will load an XML Extensions version of the mod instead of the normal version. This version comes with a mod settings menu allowing easy customisation of the frequency of quests. You can access the XML Extensions menu by clicking the plus icon next to the mod options in the main menu.
If you want to change the frequency of quests it's very easy to do. You will however have to redo your changes if the mod is updated. You can find the mod located under
Steam\steamapps\workshop\content\294100\1975779192
The file you need to edit is located under the Patches folder. Simply open the file in notepad and you’ll be able to modify it. Inside you'll find 3 paragraphs of text, each for a different setting. I don't know the exact function of these settings so this is what I think is correct. The onDays setting is the time span setting you will receive numIncidentsRange quests within this time span at a minimum of minSpacingDays. The minSpacingDays must be small enough that your numIncidentsRange fits within the onDays.
For instance you can't have 5 events trigger within 2 days if they must have a minimum of one day between. If you try to do that the game will throw an error. For minSpacingDays the lowest I've seen is 0.1 which should be no more than a few hours between events.
For daily quests use the following settings onDays 1, numIncidentsRange 1, minSpacingDays 0.5.
Q: The mod isn't working. I'm not getting quests as I should.
A: Are you playing a new game? For random quests to generate you need to meet a minimum wealth threshold. Depending on your starting conditions and progress reaching this threshold can be relatively quick or extremely long. For very low wealth starts like a no tech naked brutality it can sometimes take years to reach the minimum wealth threshold.
If you enjoy my mods and want to give me a little tip check out the link below.
[ko-fi.com]
Як завантажити моди?
Натисніть на кнопку вище та завантажте обраний мод з файлового сховища.Як встановити мод?
Див. секцію "Як встановити".Чи безпечний завантажуваний файл?
Моди перезаливаються нами з оригінального джерела, без жодних змін. Ми лише запаковуємо їх в звичайний архів. Додатково можете перевірити архів на наявність загроз за допомогою будь-якого антивірусу або онлайн-сканеру на кшталт virustotal.com. Також рекомендуємо робити резервні копії ваших сейвів, про всяк випадок.
There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game