Admiral Level Skills
Leaders, Military, Stolen from EU4, Get your 6-6-6-6 Admiral today!, 3.10.*
ALS makes your 6-6-6-6 Admiral dream come true!For Stellaris version 3.10.
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As you may know in 3.10, admirals are now part of the commander group. That literally function the same way like we know.
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CompatibilityStandalone, no vanilla files altered.
namespace = als
global_flag = als_started
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This modSavegame...
Розробник: jasonpepe
Дата створення: 23 Jun, 2017 @ 10:59pm
Оновлено: 16 Nov, 2023 @ 5:56pm
Підписників: 18907
Розмір (розпакований) : 16.336 MB
ALS makes your 6-6-6-6 Admiral dream come true!
For Stellaris version 3.10.---
[paypal.me]
[discord.gg]
---
As you may know in 3.10, admirals are now part of the commander group. That literally function the same way like we know.
---
Compatibility
Standalone, no vanilla files altered.namespace = als
global_flag = als_started
---
This mod
Savegame Compatible.---
Why this mod appear?
In EU4, we can have 6-6-6-6 stats legendary General.
In Stellaris, we have max skills Admiral that +30% Fire rate, with additional leader traits.
...feeling that Admiral could be more than that, I made this mod.
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What is this?
First, this mod adds the base-4-stats for every Admiral in game:
- Accuracy - The higher status is, the better they are at aiming and tracking for their fleet.
*It can level up by destroying&disengaging hostile ships. - Flexibility - Higher status means such Admiral is good at sublight and FTL.
*Can level up every time go FTL with a number of ships. - Shock - Fleet that Admiral assigned has chances to disengage or fight to the last ship, based on their Shock levels.
*Can level up during battle. - Siege - Increase the damage the fleet gives toward the planet.
*Can level up in times of war and bombarding the planet.
Only Admiral who is assigned in a fleet can gain the traits.
- Strategy - Give stable bonus that never expires. It also provide ally of the same system bonus.
- Tactic - Time-limit and situational, and can gives a battle advantage when using well.
*There are 25 tactic traits for admiral to use, some of them are exclusive by empire & species traits.
Once the Admiral level up to skill level 5, they can learn with Tactical traits. To do that, command their fleet to dock one of your colony orbit to change their power.
You can always change their abilities, as long as you have a viable colony, and enough Influence for it.
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Current Localisation
- English
- Russian (Gurchi)
Link: https://steamcommunity.com/sharedfiles/filedetails/?id=2942633483 - Japanese (By Rio_Mizuhoshi)
Liink: https://steamcommunity.com/sharedfiles/filedetails/?id=2812779740 - 簡體中文(鴿組漢化群,戰術更新前漢化)
連結:https://steamcommunity.com/sharedfiles/filedetails/?id=2131014154
Special Thanks to
Legendary 6-6-6-6 General from EU4
6-6-6 Heir with Strong claim from EU4
0-0-0 Potato Ruler from EU4
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Check out my other mods!
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If you noticed grammar error or typo, please let me know and point it out, thank you!
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