Origins Civics

Events, Galaxy Generation, Gameplay, Civics


"From the depths of the Pacific to the edge of the galaxy"

This mod explores the concept of origin civics: permanent civics that alter the game start and/or introduce a new way to play the game. These civics add new elements such as non-ideal starts, quest chains, and/or mid-game bonuses to enhance your style of play as your build an empire amongst the stars. Mid-game bonuses appear about 1...

Розробник: cbshing

Дата створення: 7 Feb, 2018 @ 7:44pm

Оновлено: 20 Dec, 2018 @ 7:03pm

Підписників: 14606


Розмір (розпакований) : 0.262 MB

"From the depths of the Pacific to the edge of the galaxy"

This mod explores the concept of origin civics: permanent civics that alter the game start and/or introduce a new way to play the game. These civics add new elements such as non-ideal starts, quest chains, and/or mid-game bonuses to enhance your style of play as your build an empire amongst the stars. Mid-game bonuses appear about 100 years into the game and add additional modifiers to the permanent civic you've chosen.

Note from Author on 2.2:
Hi All and thanks for checking out Origins Civics! I've updated the mod to the Planet & Pops update for 2.2. I look forward to your feedback and hope to bring the rest of the mod to you soon!

Check out the in-game mod trailer on YouTube for some ideas for how this mod plays.

There are no prescripted empires overwritten with this mod!
If you are sticking with 2.1.* for a while, please subscribe the following link.
If you are sticking with 1.9.1 for a while, please subscribe the following link.

Current Civics (Version 1.5 - Planets & Pops Update):

Planets
  • Climate Shift*: Start the game after the climate of your planet shifted to a type that is not preferential for your species. -10% Amenities Usage
  • Nuclear Vault (Apocalypse Required)*: Start the game on a Tomb World with the a large underground vault deposit, which gives research bonuses & amenities. Applicable for organic empires.
  • Nuclear Mutation (Apocalypse Required): Start the game on a Tomb World with tomb world habitability preference. Applicable for organic empires.
  • Hive World (Utopia Required ): Start the game on a size 12 Hive World.
  • Nuclear Start (Synthetic Dawn & Apocalypse Required): Start the game on a Tomb World.
  • Machine World (Synthetic Dawn Required ): Start the game on a size 12 Machine World.
  • Life Seeded & Post-Apocalyptic (Apocalypse Required): Civics enabled for Hive Mind & MegaCorp authority.

Pops
  • Codominant Evolution (Utopia Required): Start the game with 12 Pops being of another codominant species. You have total control over the pop's traits.
  • Syncretic Evolution & Mechanist (Utopia Required): Civics enabled for MegaCorp authority.

Update Schedule
  • Eternal Leader/Digitally Eternal
  • Voidborne
  • Lost Colony/Exiled Colony
  • Alien Message/Alien Invaded
  • Ecological Disaster/Titanic Diaster
  • Colonies of Earth/Colonies of Man
  • Dyson Engineers

Compatibility:
  • Compatible with 2.2.*
  • Available in all languages, though all the text is in English.
  • Scripted trigger has_encountered_other_species was overwritten.
  • Ironman Compatible, NOT Achievement Compatible

Icon Art:
  • New icon art by Shokupwet .

Localisation (outdated):

Compatches:
  • Tbd

Addons:
  • Tbd

Other:

Derived Mods:

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