Star Wars - Resurgent Class

Graphics, Spaceships, Star Wars, Galactic Empire


All permissions for this mod were granted. It will not be removed like the ports I did of the Mass Effect Dawn of the Reapers and Halo Sins of the Prophets mods.


Star Wars - Resurgent Class

DescriptionThis mod adds a Resurgent-class battlecruiser from The Force Awakens to Stellaris. You WILL need Elratie's Empire Ships mod for this mod to work at all. You unlock the Resurgent des...

Розробник: Frstwlf

Дата створення: 24 May, 2017 @ 2:59pm

Оновлено: 8 Jun, 2018 @ 1:12pm

Підписників: 7026


Розмір (розпакований) : 22.982 MB

All permissions for this mod were granted. It will not be removed like the ports I did of the Mass Effect Dawn of the Reapers and Halo Sins of the Prophets mods.


Star Wars - Resurgent Class


Description
This mod adds a Resurgent-class battlecruiser from The Force Awakens to Stellaris. You WILL need Elratie's Empire Ships mod for this mod to work at all. You unlock the Resurgent design by researching the Dreadnought (Allegiance) technology. It does not generate an automatic design, so you'll have to create a new one.

The Resurgent has more weapon slots but the same number of utility slots as the Allegiance, so it's a tradeoff of resilience for firepower. I'm not particularly concerned with balance.

Requirements
Elratie's excellent Empire Ships mod.

Compatibility
This adds a new ship class designed to fit in the Empire Ships mod by Elratie. As such, it isn't affected and likewise does not affect New Ship Classes & More and Improved Space Battles (Balance).
It is compatible with Advanced Ship Behaviour Modules.

Known Issues
Turrets are acting a bit wonky. I placed them as to respect the original design from Warb_Null, but the game doesn't really like it. I'll try to look into it but I couldn't find any information on the subject.

Credits
Warb_Null for the beautiful model and textures.
Elratie for letting me use his graphical culture and technologies.

Other mods
Check out the other mods I made:





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