[2.1] Stellar Expansion - Strategic Resources
Buildings, Economy, Gameplay, CoFH, Stellar Expansion
NOTE: This is a legacy mod. It is for Stellaris version 2.1. (Niven)
This is a simple addon mod which brings back Strategic Resource buildings, albeit revamped.
Unlike their old incarnations, these buildings do not consume the resource (but they do require it), and there is no planetary effect in addition to the empire-wide effect. Also, the bonuses granted by the buildings are different...
Author: King Lemming
Created: 7 Dec, 2016 @ 5:12pm
Updated: 24 May, 2018 @ 6:42am
Subscribers: 6220
Size (unpacked) : 0.717 MB
This is a simple addon mod which brings back Strategic Resource buildings, albeit revamped.
Unlike their old incarnations, these buildings do not consume the resource (but they do require it), and there is no planetary effect in addition to the empire-wide effect. Also, the bonuses granted by the buildings are different than those granted by their pre-1.3 counterparts.
Spaceport Modules may also make an appearance, if the new Strategic Resource code under the hood allows for it.
- Thirteen (13) new Empire-Unique buildings which provide benefits for having Strategic Resources.
Feature List[raw.githubusercontent.com]
Change Log[raw.githubusercontent.com]
Localizations: English, Russian.
If you're interested in the bulk of my work, be sure to check out Stellar Expansion.
How do I download and install mods?
Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.How do I install this mod?
See the 'How to install' tab.Is this mod safe to use?
The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .This instruction is not written yet..