Clearer Occupied System Markers

Gameplay, Graphics


Edit: as of 3.8.4 paradox have changed the vanilla occupation marker icon to be much more visible - this is no longer required, but will leave it up in perpetuity for those who prefer it.

Replaces the tiny pips on fully occupied / invaded systems with, more visible, crossed swords.
Just 2 DDS edits, so should be achievement compatible.

Note: The blades will only appear when the ...

Author: Pancakelord

Created: 11 Apr, 2021 @ 4:48pm

Updated:

Subscribers: 16711


Size (unpacked) : 0.176 MB

Edit: as of 3.8.4 paradox have changed the vanilla occupation marker icon to be much more visible - this is no longer required, but will leave it up in perpetuity for those who prefer it.

Replaces the tiny pips on fully occupied / invaded systems with, more visible, crossed swords.
Just 2 DDS edits, so should be achievement compatible.

Note: The blades will only appear when the star base and all colonies in a system (if any) are occupied. If you don't see the blades, there is more to capture.

You can ignore any launcher warnings for this mod, as it only edits a single texture, it will always be 100% compatible from patch to patch.

There are 2 alternative versions here (only use 1), which are a little less visible, but they will keep the flag on show in occupation:

Alt Version 1 (raised swords) - https://steamcommunity.com/sharedfiles/filedetails/?id=2461099108
Alt Version 2 (Swords behind flag)- https://steamcommunity.com/sharedfiles/filedetails/?id=2461099846

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

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