Diverse Basics

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Stellaris' basic rooms are just that: 'basic'. I've always found them a little uninspiring and bland. Every single empire you encounter talks to you from a similar rectangular room, with a slightly different window, looking out onto a slightly different planetary surface with some slightly different form of city on it. I get it, it's functional and efficiently conveys the information you w...

Author: Blackfyre

Created: 31 May, 2018 @ 2:36am

Updated: 23 Jul, 2023 @ 1:28pm

Subscribers: 11860


Size (unpacked) : 19.991 MB



Stellaris' basic rooms are just that: 'basic'. I've always found them a little uninspiring and bland. Every single empire you encounter talks to you from a similar rectangular room, with a slightly different window, looking out onto a slightly different planetary surface with some slightly different form of city on it. I get it, it's functional and efficiently conveys the information you want it to convey to the player..

However, I feel those rooms do not do justice to the wonderful stories Stellaris sometimes creates, the sense of awe you should feel when you encounter a Fallen Empire, the shock at stepping onto an Artist Enclave and seeing a multitude of alien races, and so on..

What does this mod do exactly?
This mod 'replaces' the vanilla Paradox room backdrops. Don't worry, it does not overwrite them! They do use the same naming structure, so the game will load the mod's versions first.

Once you activate the mod and start up the game, the original, basic rooms are replaced by the new backdrops you see in the screenshots above. If you're already using Diverse Rooms and Diverse Presets, this mod will fit in nicely. You can also use the mod's new backdrops to customize your own empires.

If you're also using Diverse Rooms and are contacted by one of your own custom-made races, it's highly likely you'll encounter a bug that we haven't been able to squash yet: first you'll see the 'basic' room for the race's government type and, when you contact them again, you'll see the room you assigned them from Diverse Rooms. This mod mitigates the clash between imagery somewhat: simply imagine you were contacted from a different location at first contact!

Randomly generated empires will now always use these new backdrops, making them much more interesting to look at, if I do say so myself!





This mod takes precedent over the following vanilla files in the 'gfx\portraits\city_sets' folder:
  • aquatics_room.dds
  • crisis_room.dds
  • crystalline_room.dds
  • default_room.dds
  • enclave_artist_room.dds
  • enclave_curator_room.dds
  • enclave_trader_room.dds
  • ethic_ai_room.dds
  • ethic_spaceship_room.dds
  • galactic_custodian_room.dds
  • galactic_emperor_room.dds
  • gilded_room.dds
  • lithoid_room.dds
  • machine_room.dds
  • necroids_room.dds
  • no_video_feed_room.dds (little joke included here: check out the silhouette hidden in the static!)
  • organic_room.dds
  • personality_decadent_hierarchy_room.dds
  • personality_democratic_crusaders_room.dds
  • personality_erudite_explorers_room.dds
  • personality_evangelizing_zealots_room.dds
  • personality_fallen_empire_blue_room.dds
  • personality_fallen_empire_cyan_room.dds
  • personality_fallen_empire_machine_room.dds
  • personality_fallen_empire_red_room.dds
  • personality_fallen_empire_teal_room.dds
  • personality_fallen_empire_yellow_room.dds
  • personality_fanatic_befrienders_room.dds
  • personality_fanatic_purifier_room.dds
  • personality_federation_builders_room.dds
  • personality_harmonious_hierarchy_room.dds
  • personality_hegemonic_imperialists_room.dds
  • personality_hive_mind_room.dds
  • personality_honorbound_warriors_room.dds
  • personality_metalheads_room.dds
  • personality_migrating_flock_room.dds
  • personality_peaceful_traders_room.dds
  • personality_ruthless_capitalists_room.dds
  • personality_slaving_despots_room.dds
  • personality_spiritual_seekers_room.dds
  • personality_xenophobic_isolationists_room.dds
  • runic_room.dds
  • scrappy_room.dds
  • ship_room.dds
  • technosphere_room.dds
  • toxoids_room.dds
  • solarpunk_room.dds
  • pre_ftl_ancient_room.dds
  • pre_ftl_medieval_room.dds
  • pre_ftl_victorian_room.dds
  • pre_ftl_modern_room.dds
  • observation_post_room.dds
  • paragon_azaryn_room.dds
  • paragon_keides_room.dds
  • paragon_skrand_room.dds

If another mod alters these files, the mods will conflict and either one or both will be incompatible.

Since this mod overwrites vanilla files, it is also highly likely that it is not achievement compatible. You can ofcourse still use Ironman mode!

If Stellaris is updated and new rooms are added, I will find and add appropriate replacement rooms as quickly as possible. Suggestions are always welcome!



  • Developer - Blackfyre
  • All art is owned by its creators
A full credits list can be found here.



How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

This instruction is not written yet..