Extended Traits
Balance, Species
This mod adds over 20 additional species traits to select from, as well as 6 additional ruler and governor traits that your Empire rulers can spawn with.
Featured in SirTristan's Stellaris Mod Spotlight #3.
CompatibilityThis mod should be compatible with most mods and it does not modify any vanilla files. Any issues with compatibility are not the result of this mod.
Language ...
Author: r-M
Created: 10 May, 2016 @ 1:31am
Updated: 13 Jun, 2019 @ 5:17pm
Subscribers: 30710
Size (unpacked) : 0.086 MB
This mod adds over 20 additional species traits to select from, as well as 6 additional ruler and governor traits that your Empire rulers can spawn with.
Featured in SirTristan's Stellaris Mod Spotlight #3.
German (included) translation by Revan, or translated mod by dragonaf available here.
French (partial) (included) translation by Jaguar_Flemmard.
Russian (included} translation by KRONUS.
Dim
Cost: -1
Cost: -2
Cost: -2
Cost: -1
Cost: -2
Cost: 2
Cost: -2
Cost: -3
Cost: 2
Cost: -2
Cost: -1
Cost: -3
Cost: -1
Cost: -1
Cost: -1
Cost: 1
Cost: 1
Cost: -1
+20% Influence
Scientific Mind
+5% to all research speed
Visionary
+15% planet border radius
-15% pop growth time
Apathetic - Acquired trait
-5% pop happiness
-10% energy production
Inspiring Leader
+5% pop happiness
+5% pop war happiness
-10% pop ethic shift
Thanks to Havelok for some of the trait ideas. Thanks to Chilla for getting Empire modifiers working.
Featured in SirTristan's Stellaris Mod Spotlight #3.
Compatibility
This mod should be compatible with most mods and it does not modify any vanilla files. Any issues with compatibility are not the result of this mod.Language Support
English by r-MGerman (included) translation by Revan, or translated mod by dragonaf available here.
French (partial) (included) translation by Jaguar_Flemmard.
Russian (included} translation by KRONUS.
New Species Traits:
Dim
Cost: -1
- -5% to all scientific research
Cost: -2
- -10% to all scientific research
Cost: -2
- -20% to food production
Cost: -1
- -10% to energy production
Cost: -2
- -15% to mineral production
Cost: 2
- Army Morale +20%
- Army Damage +20%
Cost: -2
- Army Morale -20%
- Army Damage -20%
Cost: -3
- Clear planet tile blocker cost +50%
- Clear planet tile blocker speed +75%
- Terraforming cost +25%
- Colony development speed -10%
Cost: 2
- Monthly influence +1
Cost: -2
- Monthly influence -1
Cost: -1
- Defense army health -30%
- Defense army damage -30%
Cost: -3
- Army damage -40%
- Army health -25%
- -15% to mineral production
Cost: -1
- -15% to engineering research
Cost: -1
- -15% to physics research
Cost: -1
- -15% to sociology research
Cost: 1
- +1 max rivalries
- -25% influence cost for diplomatic actions
- 25% increased trust growth
Cost: 1
- Building time: -5%
- Building cost: -10%
Cost: -1
- Building time: +5%
- Building cost: +10%
New Ruler Traits:
Veteran Politician+20% Influence
Scientific Mind
+5% to all research speed
Visionary
+15% planet border radius
New Governor Traits:
Energetic Encourager-15% pop growth time
Apathetic - Acquired trait
-5% pop happiness
-10% energy production
Inspiring Leader
+5% pop happiness
+5% pop war happiness
-10% pop ethic shift
Thanks to Havelok for some of the trait ideas. Thanks to Chilla for getting Empire modifiers working.
How do I download and install mods?
Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.How do I install this mod?
See the 'How to install' tab.Is this mod safe to use?
The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .This instruction is not written yet..