Gods and Guardians (2.0/2.1)

Diplomacy, Events, Gameplay, Species, Observation Posts, Missions


New missions for Observation Posts and related events.
MISSIONS
We Are Your Gods
The natives are led to believe that you are their gods. You effectively enslave them from above.
Cannot be used by: fanatic spiritualists, fanatic xenophiles, xenophiles or fanatic pacifists.
Can only be used on bronze age, iron age and late medieval primitives.

We Are Your Guardians
You acti...

Author: AlphaAsh

Created: 25 Feb, 2018 @ 2:41am

Updated: 23 May, 2018 @ 10:39am

Subscribers: 4459


Size (unpacked) : 2.006 MB

New missions for Observation Posts and related events.

MISSIONS

We Are Your Gods
The natives are led to believe that you are their gods. You effectively enslave them from above.
Cannot be used by: fanatic spiritualists, fanatic xenophiles, xenophiles or fanatic pacifists.
Can only be used on bronze age, iron age and late medieval primitives.


We Are Your Guardians
You actively aid and guide the natives, but you do not advance their technology. They are allowed to develop at their own rate and may ask you to leave at any time. (This doesn't mean you have to!)
Cannot be used by: fanatic spiritualists, fanatic xenophobes or fanatic authoritarians. Can be used by Machine Servitors.
Can only be used on renaissance age, steam age, industrial age, machine age, atomic age and early space age primitives.


The Q-Bricks
A number of complex and totally impenetrable devices are placed on the planet that monitor the behaviour of the natives and allow you to make small (sweeping/massive) adjustments to their evolutionary path and rate, as well as guide their overall development as sentient life-forms.
No ethics restrictions.
Has tech requirements, which will be shown when you mouse over.
Can only be used on stone age, bronze age and iron age primitives.


See the screenies above for more info on what the missions do and what the restrictions for use are.

DYNAMIC MISSION BUTTONS
If an Observation Mission isn't displayed, you don't have the ethics needed to use it. If it appears but is greyed out, hover the mouse over it and it will list the requirements.

Missions that can't be done in a particular instance will be removed in preference for missions that can be done.

There's now eight slots for buttons, thanks to UI work by subscriber 'Calamity'.


INDEPENDENT OBSERVATION
If you want to have missions with fewer ethical restrictions, use the empire edict shown in slide 2. Note that some costs and output are changed when you use this.

COMPATIBILITY
The following vanilla files are modified by this mod:
  • common/observation_station_missions/00_missions.txt
  • gfx/interface/icons/fleet_task_small.dds
  • interface/fleet_view.gui
  • interface/outliner.gfx

Works with v2.1 and v2.0.x.
Should be fine with an existing save-game.
Works with AlphaMod. Does not need AlphaMod. Is not included in AlphaMod.
Not Ironman achievement compatible.

LOCALISATION
Spanish (by Ensis): Included in the mod. Last updated: 17th Feb 2017

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How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

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