MegaStructures Placement (for 2.7.0)

Buildings, Gameplay


Updated for 2.7.* with Megashipyard

Annoyed that you can only build 1 Megastructure at a time or that they added the one dyson sphere/research hub limit? Trying to convert the Galaxy into nothing but Ringworlds and Dyson Spheres for your God-Emperor but don't want to wait for each one to finish?

Well this is for you!

Alters the game so the current Megastructures (Dyson Sphere,...

Author: ashall_123

Created: 8 Apr, 2017 @ 4:36am

Updated: 25 Aug, 2020 @ 3:29am

Subscribers: 7091


Size (unpacked) : 0.684 MB

Updated for 2.7.* with Megashipyard

Annoyed that you can only build 1 Megastructure at a time or that they added the one dyson sphere/research hub limit? Trying to convert the Galaxy into nothing but Ringworlds and Dyson Spheres for your God-Emperor but don't want to wait for each one to finish?

Well this is for you!

Alters the game so the current Megastructures (Dyson Sphere, Array, Science Nexus and Ringworld)
can be both built and upgraded all at the same time. Also adds the ability to build multiple per system.
Still restricted in star types(ie no black holes)

Features:
Build Multiple Megastructures at a time
Can build multiple of each type
Build Multiple per system (ie Dyson Sphere and Ring World)
Build Multiple Dyson spheres in Binary/Trinary Star Systems
Build Dyson Spheres and Ring Worlds in systems with colonisable systems:
Works with both un-colonised and colonised systems
Ring Worlds demolish the planet completely (Don't expect any compensation if you use it on a good world)
Dyson Spheres freeze the planet, removing any colony present
there is no negative opinon if it is a non-colonised system, if it was then you will get a neg opinon bonus (like
purging pops)
Can't Do so in a Capital system, to do so move your Capital First (Can't have you "killing" the God-Emperor
before he gets his new throne can we?)
Ring Worlds won't freeze with Dyson Spheres nor do they affect Opinon, my lore is that they can heat
themselves/ the Sphere transfers power

Feel free to add and remove as per desired, only issue may be the opinon modifier given by building in colonised systems.


Current Issues:
-Dyson Sphere construction blocks Sensor Array and Ring world(as you need to select the sun to start building), Suggest you at least start them first before working on the Sphere if you plan on having them in the same system, doesnt need to be finished, just got to have the inital site down

-Ring World still removes all planets from system, so if you want a Science Nexus in the system start it before finishing the Ring World Frame


Updates and Future Stuff

Latest:
Can Build multiple Dyson Spheres in Binary and Trinary Systems

Previous:
Added files for other languages, still in english but should at least not show code_"" etc for those who play in other languages.

UPDATE for 2.2.0:
updated for version 2.0, included ability to build as many megastructures as u like (not restricted to 1 ie for the dyson sphere)

UPDATE for 2.0.2:
updated for version 2.0, included ability to build as many megastructures as u like (not restricted to 1 ie for the dyson sphere)

UPDATE 10/04/17:
Added ability to build Ring Worlds and Dyson Spheres in systems with colonisable worlds

UPDATE 09/04/17:
Added the ability to build multiple Megastructures per system


Incompatibilities:
Any thing that alters the Megastructures themselves, ie change how much they produce
the files for these are as follows:
00_ring_world
01_dyson_sphere
02_spy_orb
03_think_tank

compatibile with any new Megastructures

For those with Compatibility issues try the version below:
pretty much a catchall version that should override any changes mods make to megastructures
try the Override version: https://steamcommunity.com/sharedfiles/filedetails/?id=1371347309
You only need this version or that version, both have the same functionality.

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

This instruction is not written yet..