Mod Menu
Utilities, Mod Menu
This is a mod resource for mods that use Mod Menu.
Load orderPut this mod after all other interface mods.
Corrently supported mods:AutoBuild Is it alive? Heh.
Board That Ship!
Dynamic Difficulty - Ultimate Customization
Core Game Mechanics Is it alive? Disabled for now.
Crisis Manager Is it alive? Keept for now.
Human Fallen Empires
Fleet Transfer Mod Is it alive? K...
Author: had
Created: 23 Jul, 2017 @ 1:53pm
Updated: 17 Sep, 2023 @ 7:45am
Subscribers: 67686
Size (unpacked) : 0.340 MB
This is a mod resource for mods that use Mod Menu.
Some mods can have menu files locally. In this mod always will be the latest version of menu files that can solve compatibility problems.
You can add your own menu to this system (the only requirement is global flag for the trigger (for example, autobuild_installed)) to give your mod cool settings, some new game features, call for debugging of coding without using the console (usefull for ironmen), or something else, there are many possibilities.
How to make menu
How to deal with resources of Mod Menu
List of com. patches
GitHub[github.com]
Write, if you have any suggestions or questions, or if you want to write something.
You can do with the mod's code whatever you want, give me credits if you want.
Load order
Put this mod after all other interface mods.Corrently supported mods:
- AutoBuild Is it alive? Heh.
- Board That Ship!
- Dynamic Difficulty - Ultimate Customization
- Core Game Mechanics Is it alive? Disabled for now.
- Crisis Manager Is it alive? Keept for now.
- Human Fallen Empires
- Fleet Transfer Mod Is it alive? Keept for now.
Explanation for users:
You need to subscribe to this mod only if it is necessary to access the menu.Some mods can have menu files locally. In this mod always will be the latest version of menu files that can solve compatibility problems.
Explanation for modmakers:
This mod contains files that add a button (and other stuff) to call the menu.You can add your own menu to this system (the only requirement is global flag for the trigger (for example, autobuild_installed)) to give your mod cool settings, some new game features, call for debugging of coding without using the console (usefull for ironmen), or something else, there are many possibilities.
How it works:
The new button will invoke a menu event, and each option available from this menu will call an event or menu from each mod available to control it's features or settings. See one of the supported mods above for specific examples.Topics:
How to set global flagHow to make menu
How to deal with resources of Mod Menu
List of com. patches
GitHub[github.com]
Write, if you have any suggestions or questions, or if you want to write something.
You can do with the mod's code whatever you want, give me credits if you want.
How do I download and install mods?
Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.How do I install this mod?
See the 'How to install' tab.Is this mod safe to use?
The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .This instruction is not written yet..