Sol System Expanded (Real Space)

Galaxy Generation


Works with version 3.6, includes English, French, German and Russian localisation.

About this modThis is a version of Sol System Expanded that's compatible with Real Space.

Real Space is a mod that adds new stellar classes and over 200 real systems that are near our solar system. It also increases the scale of all systems.

Sol System Expanded
This is the default version of...

Author: Lion

Created: 1 Nov, 2017 @ 2:37pm

Updated: 30 Nov, 2022 @ 2:52am

Subscribers: 5210


Size (unpacked) : 1.167 MB

Works with version 3.6, includes English, French, German and Russian localisation.

About this mod
This is a version of Sol System Expanded that's compatible with Real Space.

Real Space is a mod that adds new stellar classes and over 200 real systems that are near our solar system. It also increases the scale of all systems.

Sol System Expanded
This is the default version of Sol System Expanded with only Titania, Pluto, Charon and Eris added.
  • dwarf planets: Pluto, Eris
  • moons: Titania (Uranus), Charon (Pluto)

Sol System Expanded (Extra moons and TNOs)
Sol System Expanded with extra moons and trans-Neptunian objects. This includes all known objects from our solar system which have a diameter of at least 1000km.
  • dwarf planets: Pluto, Makemake, Haumea, Quaoar, Eris, 2007 OR10, Sedna
  • Saturn moons: Enceladus, Tethys, Dione, Rhea, Iapetus
  • Uranus moons: Ariel, Umbriel, Titania, Oberon
  • Pluto moon: Charon

Sol System Expanded (Planet Nine)
Sol System Expanded with the hypothetical Planet Nine.
  • planet: Planet Nine
  • dwarf planets: Pluto, Eris
  • moons: Titania (Uranus), Charon (Pluto)

Sol System Expanded (Extra moons and TNOs, Planet Nine)
Sol System Expanded with extra moons, trans-Neptunian objects and the hypothetical Planet Nine. This includes all known objects from our solar system which have a diameter of at least 1000km.
  • planet: Planet Nine
  • dwarf planets: Pluto, Makemake, Haumea, Quaoar, Eris, 2007 OR10, Sedna
  • Saturn moons: Enceladus, Tethys, Dione, Rhea, Iapetus
  • Uranus moons: Ariel, Umbriel, Titania, Oberon
  • Pluto moon: Charon

25 Earth patch
I have uploaded a 25 Earth patch that increases to size from planet Earth from 16 tiles to 25 tiles.

How to use
You need to edit your starting race before starting a new game and set your starting solar system as one of the new options for this to take effect.

Localisation
The following languages are supported: English, French, German and Russian. None of these is my native language, so feel free to report any grammar errors. New translations for other languages are also always welcome.
Special thanks to zubr3 for providing the Russian translation and MILES TEG for the initial French translation.

Compatibility
Use either this version or any of the versions of Sol System Expanded. If you're using (Real Space) New Worlds then use the alternate version for it instead. There is a patch for those using Planetary Diversity, which has to actived together with this mod.

There is now a default replacement of the standard Sol System included. Choose the default Sol System (should be named Sol System, but it's possible that the localisation gets overriden by another mod) whenever you use mods that add empires which use the default Sol System, this should prevent the spawning of duplicate Sol Systems. It should have higher priority than most other mods, but it's still possible that another mod replaces the default Sol System again.

This mod is compatible with CGM: Planets Enhanced, no extra patch required.

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

This instruction is not written yet..