Unconventional Initial Systems

Galaxy Generation


update to 3.9!

Unconventional Initial SystemsUnconventional Initial Systems FOR Origin , initial system

This MOD add more Initial Systems. Each Initial Systems has matching settings, with a total of 8 origin themes, including the following 30 different Initial Systems(optional) to choose from:

Origin: Prosperous World
In the legend of this civilization, the world tree, Eukt...

Author: BrynhildrDusk

Created: 29 Jun, 2019 @ 8:57pm

Updated: 27 Oct, 2023 @ 6:01am

Subscribers: 10228


Size (unpacked) : 3.342 MB

update to 3.9!

Unconventional Initial Systems
Unconventional Initial Systems FOR Origin , initial system

This MOD add more Initial Systems. Each Initial Systems has matching settings, with a total of 8 origin themes, including the following 30 different Initial Systems(optional) to choose from:

Origin: Prosperous World
In the legend of this civilization, the world tree, Euktrasil, lifted up nine different worlds with the branches of a giant tree. After the advent of the Space Age, people called the system with plural habitable planets in the system by the name Euctahir Hill, which means prosperous world.

Initial System (optional):
-Apple Orchard
-Yggdrasills
-Cradle
-Stone Ocean

Origin: Old Days Capital
The civilization that originated from here once swept across the heavens and overwhelmed the heavens, but in the end it could not resist the passage of time, and for some reason it was once lost between the stars. After a long period of time, the remnants of the remnants have rekindled the fire of civilization in their homeland and are about to rise again among the stars.

Initial System (optional):
-Gate of Seven Seals
-Shelter
-Expelled Paradise
-Wandering Sphere

Origin: Times Herald
The ancient civilizations that originated here have begun to experiment with space travel in the ancient system before other civilizations have developed FTL technology. This unusual experience allowed this ancient civilization to occupy a place in space before other civilizations developed hyperspace shipping channel technology.

Initial System (optional):
-Yuttian
-Cyberlux
-Great Khan
-Zelo
-Baol
-First League
-Irassian
-Vultaum

Origin: Quasars
Originated from a crowded quasar with multiple star systems, the influence of the giant source effect of quasar on the gravity well cut off the hyperspace channel between this system and other system, making it difficult to contact with the outside world initially. Almost , There are no hyperspace channels around the initial system.

Initial System (optional):

-Bottled Cluster
-Neon Celestial (neta - Approaches To Celestial)

Origin: Galaxy Lost
The civilization here is an ancient ancient that accompanied the birth of the galaxy, and the entire civilization once dominated the entire galaxy as an awakening empire, but the civilization was then destroyed for various reasons, and eventually became a degenerate empire, and all technology and culture were forgotten. After a long interval, you will be the first leader to awaken from the Fall, rebuilding your civilization from scratch.

Initial System (optional):

-Sinaps(neta - Unreasonable)
-Time Traveler
-Starting from Zero (neta - A person who watches the sea )
-Deep Space Exile (neta - The Biography of Napoleon )

Origin: Everlasting Companionship
The civilization born in this System has been in contact with another alien civilization in the primitive era, and has accelerated the process of civilization in mutual communication.

Initial System (optional):

- Destiny: This system gave birth to your civilization that was in contact with another alien advanced civilization in the primitive era, and you had benefited from communication and accelerated the process of technology.

- Innovations: The civilization born in this system is a nomadic civilization in the void, and has long established connections with another primitive civilization in other galaxies, accelerating the process of civilization through mutual communication. After entering the space age, your civilization naturally became a vassal to another primitive civilization, accepting it as a adopted son.

- Swornbrothers: The home system of the civilization born in this system has a dormant gate, which is a potential technological advantage, or is it the sword of Damocles hanging overhead? When your civilization harbors doubts and opens the gate, it discovers that the other end of the gate is a civilization that shares your loyalty. Therefore, you become sworn brothers and form a federation.

Origin:Planetary Will
Civilization here originated on a living planet that can incubate and produce self replicating factors like cell division.

Initial System (optional):
- Ghroth
- Golden Tree
- Clockwork : (neta - Clockwork Planet)

Origin: Distar Universalis
In ancient times, there existed a ancienting civilization known as the Gate Builders, who once ruled the entire galaxy brilliantly and were enthusiastic about building star gates in the galaxy and building a network of galactic highways. But as time passed, they were ultimately destroyed by an ancient disaster. Despite the death of the ancients, faith still exists. The Grey, once used by the gatebuilder to build the Star Gate, gained wisdom through spontaneous organization over a long period of time and formed your civilization in the same way as its creator before his passing.

Initial System (optional):
-7-cluster
-Truth Seeking Agreement

Compatible with the following MODs:
-Planetary Diversity (Version 3.7)
-Guilli's Planet Modifiers (Version 3.7)

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

This instruction is not written yet..