ABSOLUTION

Vehicle, Air, Rescue, Sea, Multi-vehicle, Exploration, Delivery, Technical, Creative, Underwater, Mechanical, Advanced, v1.1.3




Let me introduce you my biggest ship ever made - the Absolution! I've made this creation with help of SIMPLE MARK. Complete with crew quaters, a cargo bay and much more! Plus, no edited spawn area needed!

How to get inside:Go below the Absolution. Near the back ring you should find a button, press it to call the elevator. Next, you can use the buttons to go to your desired floor.

Розробник: SIMPLE MARK

Дата створення: 3 Feb, 2021 @ 1:40pm

Оновлено: 23 Feb, 2021 @ 10:36am

Підписників: 51621


Розмір (розпакований) : 14.092 MB



Let me introduce you my biggest ship ever made - the Absolution! I've made this creation with help of SIMPLE MARK. Complete with crew quaters, a cargo bay and much more! Plus, no edited spawn area needed!

How to get inside:
Go below the Absolution. Near the back ring you should find a button, press it to call the elevator. Next, you can use the buttons to go to your desired floor.

How to dock:
If you are planning to do missions then you might consider having a smaller aircraft with you too. You can dock Mr. Chisel instead of that nose cone. To do this, simply go to the front(where the medbay is) and turn the key located on the wall and press the lockable button.
After that you should see your nose cone fall off on the other side. :) Now after that you should get your Mr. Chisel and turn on the "Dock" Button located on your small screen in the Chisel. After that you can align yourself with the door and simply connect! It's that simple!

How to takeoff:
Once you are on the top deck, sit in the medic's chair and turn the key on the left hand side, then turn on the primary oxygen generator and the life support systems to generate air at high altitudes. After that go to the bridge. Now you might wonder why is no seat there. Just press "call seat" for your seat. :) After that turn on all your instruments and your lights on the left hand side.
Now turn the key in front of you to start the engines. After that wait a bit for the engines to spin up. Once they reach a min. of 10 RPS you can press the up arrow(or use the throttle lever on the right hand side) to give it some throttle. It's really fast, so start pulling up right away. Good luck with your takeoffs!

How to fire the missiles mid-air:

Get into the gunner seat, arm and activate the weapons, then just flip the switches on the left and right side of the monitors to launch a missile!

Crew Codes:

COMMANDER: free access
MAJ C.SOUL ENGINEER: 24
CAPT B.RANGO NAVIGATOR: 902
CAPT S.MAX MEDIC: 1507
MAJ P.KING GUNNER: 13
Reactor: 24
Warp Drive: 24
Generator: 24

Specifications:
Cost: $815,166
Mass: 36.947 tons
Length: 26m
Width: 32.50m
Height(Gears stored): 7m
Crew: 1 pilot, 1 medic, 1 engineer, 1 gunner, 1 navigation
Passengers: 15
Max air speed: 1200 km/h
Max underwater speed: 1900 km/h
Cruise speed (Speed that is still walkable): 510 km/h
Internal jet fuel: 60.000 L
Max range: 500 km

Credits
Camera Stabilized Manager
Strobe Light
HUD Type7
Configurable HUD
Radar Projection Map
10 Input Configurable Touch Screen Video Switcher
Customisable Radial Dial Module
MoBo Naval Tracking Map
1x1 screen dual slider controller
Stacking graph
[Lua]Altimeter Display Type2
FORWARD LOOKING LUA RADAR
[Lua]Heading Display (analog) v2.3
[Lua]VSI Display (analog) v2
L50 Warrior Compact APN Radar Guided Missile

Special thanks to our beta testers:
  • Dientjegamer
  • Themagicnerf
  • Cursed Soul
  • ERIKDRONE
  • JIGGITYJAYJAY
  • Rangobob67
-For betatesting in every new update!

Due to having so much micros in the creation, I cannot remember them, please DM Den Shamanoff#8683 or SIMPLE MARK#3941 so we can put your micro in the credits !

Do not reupload without permission!

HAVE FUN!

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For vehicle mods

  1. Download the .zip archive containing the vehicle mod files.
  2. Locate your game's root folder.
  3. Navigate to rom\data\preset_vehicles_advanced and extract the files there.
  4. Rename both files to something recognizable, ensuring they share the same base name but different extensions.
  5. Launch the game and go to the Workbench's Presets tab to see the new vehicle mod.