SSN 575 USS Poseidon

Vehicle, Rescue, Sea, Exploration, Delivery, Wip, Technical, Creative, Underwater, Mechanical, Advanced, v1.2.2


SSN 575 USS Poseidon

USS Poseidon (SSN-575) is the world's first successful nuclear submarine. She was designed to be a proof of concept for the idea of a large nuclear submarine which could remain submerged for extended periods of time and travel extreme distances. The Poseidon was the first submarine to transit the arctic region completely submerged. She is armed with six bow torpedo t...

Розробник: RootinTootinCowboy

Дата створення: 30 May, 2021 @ 6:59pm

Оновлено: 31 May, 2021 @ 12:34pm

Підписників: 13987


Розмір (розпакований) : 10.128 MB

SSN 575 USS Poseidon


USS Poseidon (SSN-575) is the world's first successful nuclear submarine. She was designed to be a proof of concept for the idea of a large nuclear submarine which could remain submerged for extended periods of time and travel extreme distances. The Poseidon was the first submarine to transit the arctic region completely submerged. She is armed with six bow torpedo tubes and 12 guided torpedos.



Features:
• Unlimited Range
• 1x GENCO Electric S2W Fission Reactor
• Depth hold
• 12 knots surfaced 15 knots submerged
• Automated reactor and turbine control
• 6x torpedo tubes w/ 12 torpedoes
• Target tracking and plotting system
• Wide sensor array

Startup: (Reactor Panel on lower deck of reactor compartment)
1. Turn on Reactor
2. Wait for temperature to rise and pressure
3. Wait for turbines to spool
4. Increase throttle in the navigation room (bridge)

Diving
1. Locate Ballast panel behind the planesman
2. Press the ballast pumps button
3. Wait for tanks to fill
4. Use depth hold (planesman station) keypad and follow given instructions

Notes:
-If spawning in the creative dock be careful pulling out the rudder may get damaged

Credits:
-Torpedoes by MrNeutron
-Plotting system by XLjedi
If there's something I used and forgot let me know in the comments

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For vehicle mods

  1. Download the .zip archive containing the vehicle mod files.
  2. Locate your game's root folder.
  3. Navigate to rom\data\preset_vehicles_advanced and extract the files there.
  4. Rename both files to something recognizable, ensuring they share the same base name but different extensions.
  5. Launch the game and go to the Workbench's Presets tab to see the new vehicle mod.