HMS Implacable (1805), Third Rate Ship of the Line (WEAPONS DLC)

Vehicle, Sea, Exploration, Wip, Creative, Advanced, Weapons, v1.4.17


IMPORTANT: Mast will not go up all the way if not lagging, so go up from low physics when spawning in but feel free to set to low after.

Still somewhat in progress, this ship is one of the first of its kind on Stormworks. A backbone of the Napoleonic era fleets, third rates were equipped with around 70 to 80 guns and were the biggest behind 100 gun ships like the HMS Victory. The last "74",...

Розробник: Willard

Дата створення: 19 Apr, 2022 @ 12:48pm

Оновлено: 23 Apr, 2022 @ 3:39pm

Підписників: 17426


Розмір (розпакований) : 11.745 MB

IMPORTANT: Mast will not go up all the way if not lagging, so go up from low physics when spawning in but feel free to set to low after.

Still somewhat in progress, this ship is one of the first of its kind on Stormworks. A backbone of the Napoleonic era fleets, third rates were equipped with around 70 to 80 guns and were the biggest behind 100 gun ships like the HMS Victory. The last "74", Implacable was captured at Trafalgar from the French Navy and served in the Royal Navy from 1805 to 1949, where it was scuttled and was the last remaining third rate in the world. This project was in progress for a long time, so I decided to finally release it. It has a few issues, like a work in progress interior, and a bit shorter size masts, but I worked with the default workbench so it was the best I could do for now. Updates will come with more guns, interior details, and more, but I decided to push it out for now. This also means my other workshop uploads will be updated and I am mainly focusing on early 1800s - late 1700s ships at the moment.

This is my first massive ship, and since it's quite an old one, there are just basic controls and features. No stabilizers or anything, just using electric motors to propel. I've seen some of the working sail stuff but those require modded workbenches and are quite complex. Perhaps later.
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CONTROLS:
Helm and lanterns are controlled by the helmsman, just forward of the aft most mast on the main deck.

Guns are controlled by individual sided stations; Fore guns in the front, Aft guns on the top aft deck, port guns on the left of the top aft deck, and vice versa.

I recommend infinite electric (haven't tested w/o it) and perhaps infinite ammo if you're by yourself for faster broadsides!
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If you have any suggestions (for other ships as well) or want a version with all guns equipped, let me know. I avoided because of weight and lag issues for now. As previously stated, updates will be coming to the interior at a later point.

Lag goes away immediately after leaving port.

Sub found in the wreck screenshot can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=1979246077

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