KT 10

Vehicle, Exploration, Delivery, Wip, Technical, Creative, Land, Mechanical, Advanced, v1.9.25




KARN KT_10The KARN KT 10 is a diesel electric locomotive based on the GE C44-9W but with the nose cut off

uses TCP
compatable with all trains that use the tcp standard

ASTR
If your looking for compatable railcars or loaders check out astr.

-WARNING-
infinite electric off. This train has a horn that with infinite electric sounds constantly




...

Розробник: Karnivool

Дата створення: 3 Feb, 2023 @ 2:47am

Оновлено: 27 Jan @ 2:08pm

Підписників: 20703


Розмір (розпакований) : 1.479 MB



KARN KT_10
The KARN KT 10 is a diesel electric locomotive based on the GE C44-9W but with the nose cut off

uses TCP
compatable with all trains that use the tcp standard

ASTR
If your looking for compatable railcars or loaders check out astr.

-WARNING-
infinite electric off. This train has a horn that with infinite electric sounds constantly





Manual
-- Operation --
-single train-
  1. -Fuel & Control switch to on
  2. -Engine run to on
  3. -Generator Field to on
  4. -Request master button then check master light
  5. -Set lights to auto or manually switch desired lights
  6. -Regenerative brakes to on (optional)
  7. -Adjust dynamic brakes(optional)
    -leaving these 2 settings at thier default value will disable automatic braking-
  8. -Set reverser direction F = foward R = reverse I - idle
  9. -Set Handbrake Lever to 0
  10. -Set desired speed on throttle to begin moving
-multiple tains- follow steps 1-3 on all trains then complete remaining steps on the master train



Specifications
-paint "Global livery" -top speed 200kph (limited) -Mass 9635 -Cost $136991 -Engine Inline 5 3x3

Credits:
Olli_DXD - Help gettnig TCP working and General train help
Uran wind - ZE engine controller
Jan - Global livery






Do not upload this creation without my permission!

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For vehicle mods

  1. Download the .zip archive containing the vehicle mod files.
  2. Locate your game's root folder.
  3. Navigate to rom\data\preset_vehicles_advanced and extract the files there.
  4. Rename both files to something recognizable, ensuring they share the same base name but different extensions.
  5. Launch the game and go to the Workbench's Presets tab to see the new vehicle mod.