The CG-Maristela | A Reliable Fishing Trawler [JSI]

Vehicle, Air, Rescue, Sea, Exploration, Delivery, Technical, Creative, Land, Underwater, Mechanical, Advanced, v1.4.11


The CG-Maristela
The CG-Maristela is a 32m (105ft) fishing trawler with an expansive
interior and an imposing design. The Maristela has a range of around
120km at it's top speed of 24kts, and 150km at it's crusing speed of
16kts (half throttle). The CG-Maristela is equipped with a sizeable
amount of handheld equipment, and comes with many safety-oriented
features such as an anti...

Розробник: CoolG2007

Дата створення: 16 Mar, 2022 @ 9:56am

Оновлено: 16 Mar, 2022 @ 11:20am

Підписників: 14257


Розмір (розпакований) : 3.958 MB

The CG-Maristela

The CG-Maristela is a 32m (105ft) fishing trawler with an expansive
interior and an imposing design. The Maristela has a range of around
120km at it's top speed of 24kts, and 150km at it's crusing speed of
16kts (half throttle). The CG-Maristela is equipped with a sizeable
amount of handheld equipment, and comes with many safety-oriented
features such as an anti-collision system, full bilge system, and a
fire supression system. The ship's tanks hold 34,869L of fuel, which
supplies both engines & the generator with power.




Features And Spesifications:

  • 150km max range
  • 34,869L of fuel
  • 32m length
  • Realistic navigation lighting
  • Radar system
  • Depth visualizer
  • Weather screen
  • Fuel consumption screen
  • Engine status monitors
  • Map Screen
  • Radio system
  • Dual crane setup
  • Equipment room
  • 3 crew cabins with ensuites
  • Large freezer
  • Expansive engine room
  • Breaker room
  • Galley & crew lounge/mess area
  • Open bridge
  • Rear deck mags
  • Dual anchor system
  • Anti-collision system
  • Autopilot system
  • Bilge system
  • Engine room fire surpression system
  • 2 large modular engines
  • 1 additional generator
  • 24kts top speed
  • Bow thrusters
  • Refueling system
  • Fuel transfer controls


Startup Instructions:

- Head to the engine room and enable all engine pumps
- Enable engine room monitors
- Toggle left & right engine ignition buttons (make sure
throttle is at 0% before starting engines)
- Travel to the bridge and turn the key labelled 'Systems
On/Off
- Enable the 'running lights' and use the throttle to
move

Note - any ship system can be enabled/disabled in the
breaker room (connected to engine room). Most systems
are enabled by default, but the generator electrics must
be switched on before use.


Credits:

Thanks to the following people who contributed to this vehicle through workshop
microcontrollers or direct help:

-Blockmaster100 (Depth visualiser screen)
-Sheepdog (Radio Screen)
-Rifleman (Weather screen)
-Kelpbot (Fuel economy calculator)
-Krimwand (Fuel consumption screen)
-Yu_Oshida (Map Screen)
-jecki1379 (Radar screen)
-Tajin (Autopilot)
-MisterCynical (Modular engine controller)

Please let me know if I accidentally missed out your name here!


Extras:

My Discord Server: https://discord.gg/dxExMdR6e7

JSI's Discord Server: https://discord.gg/BEHCH8smbz

This boat cannot be spawned at the fishing village spawn area

Enjoy!

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Моди перезаливаються нами з оригінального джерела, без жодних змін. Ми лише запаковуємо їх в звичайний архів. Додатково можете перевірити архів на наявність загроз за допомогою будь-якого антивірусу або онлайн-сканеру на кшталт virustotal.com. Також рекомендуємо робити резервні копії ваших сейвів, про всяк випадок.

For vehicle mods

  1. Download the .zip archive containing the vehicle mod files.
  2. Locate your game's root folder.
  3. Navigate to rom\data\preset_vehicles_advanced and extract the files there.
  4. Rename both files to something recognizable, ensuring they share the same base name but different extensions.
  5. Launch the game and go to the Workbench's Presets tab to see the new vehicle mod.