Architect Icons

Mod, 1.0, 1.1, 1.2, 1.3, 1.4


Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff!

If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to include icons.

Source: https://github.com/marcin212/architect-icons
Issue: https://github.com/marcin212/architect-icons/issues
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Author: marcin212

Created: 8 Nov, 2017 @ 11:16am

Updated: 11 Dec, 2022 @ 10:30pm

Subscribers: 124876


Size (unpacked) : 2.354 MB

Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff!

If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to include icons.

Source: https://github.com/marcin212/architect-icons
Issue: https://github.com/marcin212/architect-icons/issues
Mod version: 1.8

FOR GAMERS:
To add your own icon or change an existing one, go to the ArchitectIcons folder where your saves are located [example "C:\Users\Marcin\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\ArchitectIcons"]. In there you'll find a text file containing the names of all the tabs you have in your game. The list is created on game launch with ArchitectMods enabled. Just create a 16x16 PNG icon with the filename like one of the tabs, case sensitive, and put it next to the text file. Your icon should be added on game launch.

FOR MODDERS:
If you want add icon to your tab. Just put icon to: <your_mod_folder>/Textures/UI/ArchitectIcons/<tab_def_name>.png (for example: \Textures\UI\ArchitectIcons\Rimatomics.png)



Icons designed by Good Ware, Freepik, Smashicons, Nikita Golubev from Flaticon ( www.flaticon.com )

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game