Turret Collection

Mod, 0.18


Adds manned machine gun turrets and different types of advanced turrets.

Original Author: eatKenny
Current Maintainer: duduluu

Compatible with existing save and other mods, enjoy it.
Features
M2 Browning machine gun
A manned M2 browning machine gun.
Make at machining table.

Incendiary grenade launcher
Incendiary grenade launcher fires 4 incendiary gre...

Author: duduluu

Created: 20 Feb, 2017 @ 10:14am

Updated: 6 Dec, 2017 @ 8:59am

Subscribers: 19334


Size (unpacked) : 1.937 MB

Adds manned machine gun turrets and different types of advanced turrets.

Original Author: eatKenny
Current Maintainer: duduluu

Compatible with existing save and other mods, enjoy it.

Features

M2 Browning machine gun
A manned M2 browning machine gun.
Make at machining table.

Incendiary grenade launcher
Incendiary grenade launcher fires 4 incendiary grenades at target area with each volley. Fires over walll, need to be manned.
Ammo: Incendiary grenades (Make at machining table.)
Make at machining table.

Anti-materiel turret
A turret mounted with a .50 Cal anti-materiel gun that automatically fires at enemies.
Build Cost: Turret .50 cal anti-materiel gun (Make at machining table.)

Rocket launcher
Rocket launcher fires 6 rockets at target area with each volley. Fires over wall, need to be manned.
Ammo: 132mm rockets (Make at machining table.)

Cannon turret
A turret mounted with a 120mm cannon gun on tanks. deals extra armor-piercing damage if the round has a direct hit.
Ammo: 120mm cannon shell (Make at machining table.)
Build Cost: 120mm cannon gun (Get via buying only.)

Howitzer turret
A turret mounted with a 155mm howitzer. Fires over wall, need to be manned.
Ammo: 155mm howitzer shell (Make at machining table.)
Build Cost: 155mm howitzer (Get via buying only.)

Chain gun turret
A turret mounted with a 25mm chain gun, deals extra armor-piercing damage if the round has a direct hit. Need to be manned.
Build Cost: 25mm chain gun (Get via buying only.)

40mm naval gun turret
An 40mm naval gun turret that rapidly fires at enemies, deals extra armor-piercing damage if the round has a direct hit. Need to be manned.
Build Cost: 40mm naval gun (Get via buying only.)

28cm naval gun turret
The ancient German 28cm naval gun was a 283 mm caliber gun designed in 1934 used on the Scharnhorst class battleships. It fires HE shells at long distance, deals devastating damage in large area. Fires over wall, need to be manned.
Ammo: 28cm naval gun shell (Make at machining table.)
Build Cost: 28cm naval gun (Get via buying only.)

Tesla turret
The tesla turret is a short range defense turret, it uses a combination of electricity generation and atmosphere ionization to hurl artificial lightning bolts at hostile attackers.
Build Cost: Tesla coil (Make at machining table.)

Smart mine
A smart anti-personnel mine, launch itself to the enemy within a small radius and explode.
Make at machining table.

Orbital arms dealer
For balanced, to build most of these turret, you must buy the corresponding guns from this trader ship.

License
- Source code: MIT License https://opensource.org/licenses/MIT
- Artwork: CC BY-SA 4.0 http://creativecommons.org/licenses/by-sa/4.0/

Non-steam and old version download
https://github.com/RimWorld-zh/eatKenny-TurretCollection/releases

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game