Android Tiers++ Expansion

Mod, 1.0






WORKS WITH SAVES

===================>NOTICE<===================The 1.1 update of this mod is directly integrated into the Android Tiers mod, this workshop remain for compatibility reason for players who keep playing on 1.0 saves.
The TX Series are available here
==============================================
Android Tiers++ is a full expansion of Android Tiers...

Author: 🍍 Dingo Ananas

Created: 22 Nov, 2019 @ 3:37pm

Updated: 10 Feb, 2020 @ 11:10pm

Subscribers: 18759


Size (unpacked) : 3.533 MB





WORKS WITH SAVES

===================>NOTICE<===================
The 1.1 update of this mod is directly integrated into the Android Tiers mod, this workshop remain for compatibility reason for players who keep playing on 1.0 saves.
The TX Series are available here
==============================================

Android Tiers++ is a full expansion of Android Tiers mod by Atlas, which :
  • Remove/Fix common issues/weird behaviors (butchering androids debuff, eatable android corpses, disassemble androids at machining bench, androids anxiety, unrepairable aging androids, ... )
  • New TX serie androids (T2 with synthetic skin and T3,T4 with living tissues skins => TX2,TX3,TX4)
  • Make Android Tiers compatible with SaveOurShip 2 and PrisonLabor
  • Allow to digitize and store your colonists minds in supercomputers, from which you can control your entire colony (become a kind of robotic hive)
  • Allow charging androids (and MUFF/K9) with electricity
  • Make androids act more like true robots than humans (especially T1 and T2)
  • Allow to remotely control surrogate androids, your colonists will no longer take physical risks (exactly as in the surrogate film with Bruce Willis)
  • Allow to "upgrade" androids with the ability to upload their mind throught a wireless network
  • Permute/duplicate colonists full consciousness (humanoids and androids) wirelessly throught a SkyMind network thanks to the VX1/VX2/VX3 neural chips
  • Allow healing androids with nanokits (instead of medicine stuff), and by blacksmiths instead of doctors

Click here to see the entire list of Android Tiers fixes
Fully customizable !

Please read the FAQ topic before asking questions, and check the mod's settings

[ko-fi.com]







  1. Transform your colony into a robotic hive (yes like mechanoids), by digitize all your colonists into a SkyCloud Core (or several for more security)
  2. Use this mod with SoS2 to have colonists on a spaceship do remote work planet side throught surrogate androids
  3. Use your prisonners as throwable army of puppets thanks to the VX0 neural chip
  4. Need to do a very risked thing ?( Open cryptosleep caskets, do a suicidal mission, distract raiders...), simply remotely control with a colonist a disposable surrogate android to do it !
  5. Get ride of all your weak meatbags colonists, by digitize them to androids throught SkyMind network and VX2 neural chips
  6. Change one of your colonist's race by uploading's mind throught SkyMind (for example permute one human colonist with a Predator colonist pawn from "Alien Vs Predator" mod)
  7. Duplicate one of your colonist's consciousness to a T5 android to have a docile T5 ( get ride of his original nasty mind with the "Intolerance" trait )
  8. Make your colonists no longer take physical risks with surrogate androids
  9. Immortalize your colonists thanks to the duplicate feature offered by VX2 neural chips
  10. Charge androids with electricity instead of food
  11. Make androids only caravans run always as they dont sleep (and not stop the night as meatbag caravans)











SkyMind is a wireless network allowing mind uploads/downloads (androids upgrade, colonists (with a VX1/VX2/VX3 neural chip) mind duplication/permutation) and remotely control surrogate androids (a new serie of regular androids with their artificial brains replaced by an advanced remote control system).



Latest Dropbox link[www.dropbox.com]
































Should be compatible with all mods.
Permute and duplicate mind features should works with every other humanoid alien race sub-mods.


  • Juijote : Chinese translation
  • Strakarix : Improvement of English translation (typos, grammar)
  • Sylvanor : SkyCloud Core and SkyMind Antennas art






2.11.13

Enjoy my mods and like me to continue updating ?
Please consider buying me a kiwi on Ko-Fi or at least put a like :)

[ko-fi.com]

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game