Down For Me

Mod, 1.0, 1.1, 1.2, 1.3, 1.4




Allow your pawn to pretend to be downed.

No more wounded pawn crawling back to nearest medical unit.
Now you can set them down and take care of them, without having to punch them until they are knocked out ;)

Thanks to @5katz for the suggestion.

[ko-fi.com]

FAQ
Do enemies stop attacking "fake downed" pawn ?
Yes you can assimilate the "Fake down" by "Pla...

Author: 🍍 Dingo Ananas

Created: 11 Apr, 2019 @ 6:22pm

Updated: 23 Oct, 2022 @ 6:44am

Subscribers: 47711


Size (unpacked) : 8.983 MB



Allow your pawn to pretend to be downed.

No more wounded pawn crawling back to nearest medical unit.
Now you can set them down and take care of them, without having to punch them until they are knocked out ;)

Thanks to @5katz for the suggestion.

[ko-fi.com]

FAQ

Do enemies stop attacking "fake downed" pawn ?
Yes you can assimilate the "Fake down" by "Play the dead" in this kind of situation but be careful they can sometimes kidnap your "fake downed" colonists even if they are not wounded, so if you use it to avoid raids it can be dangerous

I cannot force down one colonist/animal
Only not mentally broken colonists and tamed animals with obedience can be forced to be down !

Is this savegame compatible?
Yes

Contributors

Version

1.0.7


Enjoy my mods and like me to continue updating ?
Please consider buying me a kiwi on Ko-Fi or at least put a like :)

[ko-fi.com]

[github.com]

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game