RimSaves

Mod, 1.0, 1.1, 1.2, 1.3, 1.4





Save menu improvements and quicksaves system.

Quickly access the desired save thanks to previews (image and meta data).

No more mess with your multiple colonies saves, autosaves overwrites,... now simply organize your saves into folders with RimSaves.

[ko-fi.com]


Saves previews (map screenshot + meta data (size, scenario, last events, time, storyteller,....

Author: 🍍 Dingo Ananas

Created: 15 Apr, 2019 @ 4:20am

Updated: 5 Nov, 2022 @ 7:59am

Subscribers: 128676


Size (unpacked) : 14.386 MB




Save menu improvements and quicksaves system.

Quickly access the desired save thanks to previews (image and meta data).

No more mess with your multiple colonies saves, autosaves overwrites,... now simply organize your saves into folders with RimSaves.

[ko-fi.com]


  • Saves previews (map screenshot + meta data (size, scenario, last events, time, storyteller,...))
  • Quickly access to your saves folder
  • Create, Rename, Delete folders (no subfolders to stay simple)
  • Put saves into folder
  • Autosaves created to the current selected folder, so no more autosave overwrite between colonies in different folders
  • Duplicate, Rename saves
  • Mass saves removing (remove the parent folder)
  • Quicksave/Quickload (CTRL+HOME to quicksave and CTRL+END to quickload or F5/F9 (see mod's settings) but you need to release the F5 and F9 key binding in RimWorld's key settings to avoid conflicts )
  • Quicksaves unique names feature (disabled by default)
  • Generation of unique save name suggestion on backup feature (disabled by default)



The folder selected in the save/load menu define where the autosaves will be created, so if for example during the game you open the load menu just for looking other folders content, dont forget to rechange to the folder you want your autosaves to be created before close.



RimSaves is enabled but dont work (nothing changed)
This is often due to a mod above rimsaves (in the list of mods) that generate conflicts. You can try to solve it by move RImWorld just after the Core or HugsLib mod in the mod list.

I have no preview data on my saves ?
You need to load your save at least one time to display preview data.

Does it work well with Steam Cloud?
Yes it work well, folders are available across Steam Cloud as they are encoded into save name.

What is the "Default" folder ?
It's the default folder where all saves not affected to an folder stay, it cannot be renamed, and the "delete" operation on it just empty it.

Sometimes autosaves are not stored on my save's folder
Please read the "Important" section

Is this save compatible (-_-")?
Obviously yes, it's related only to RimWorld's interface, but as i saw this question on RimThemes...

Can this mod be removed without issues on saves ?
Yes, but it's yet advised to move all your saves to the "Default" folder before removing it to avoid "weird" text prefix on your saves.

RimSaves dont show when i open the save/load menu
It can be related to your mod order, please put RimSaves just before HugsLib and test if it works.

Whenever I use the keyboard shortcut to quick save (CTRL-HOME) it allows all objects I've disallowed. Or there is other weird action done, Is there a way to stop this from happening?
This mod dont mess with the allow/deny selector, must come from your current keyboard shortcut settings which conflict with this one. So just check your keyboard settings to see if the CTRL-HOME shortcut is not already used by another mod.






Revision 4

Enjoy my mods and like me to continue updating ?
Please consider buying me a kiwi on Ko-Fi or at least put a like :)

[ko-fi.com]

[github.com]

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game