More Vanilla Turrets [B18]

Mod, 0.18


Version: 1.8.6

MAINTAINED FOR B19 BY SOMEONE MORE PATIENT THAN ME SHOW HIM SOME LOVE

A little mod that adds eight carefully balanced turret variations, each unique in its own way with the attempt to keep their vanilla art style.
The Cell Fabricator and devastator shells have been removed. Nothing is lost, as they aren't even needed until the devastator is fixed to use cells agai...

Author: kasenra

Created: 20 Nov, 2017 @ 3:46pm

Updated: 20 Jan, 2018 @ 6:16pm

Subscribers: 19741


Size (unpacked) : 0.742 MB

Version: 1.8.6

MAINTAINED FOR B19 BY SOMEONE MORE PATIENT THAN ME SHOW HIM SOME LOVE

A little mod that adds eight carefully balanced turret variations, each unique in its own way with the attempt to keep their vanilla art style.
The Cell Fabricator and devastator shells have been removed. Nothing is lost, as they aren't even needed until the devastator is fixed to use cells again.
The removal of turret forced targetting was a decision by Tynan in the update to B18. No I don't currently have a fix. If I did, it would be here. Asking won't make it work any sooner.

And Introducing: More Manned Turrets
All turrets now have a manned version with slight buffs at a cheaper price. These manned turrets are also able to force target

[This is a temporary port until Marnador updates to Beta 18 because I just couldn't wait]
Non Steam DL [drive.google.com]
Jaxxa has created a mod to save us all and reenable turret control, you can get it here.
> SAVE GAME COMPATIBLE <

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game