Blueprint Totals Tooltip
Mod, 1.0, 1.1, 1.2, 1.3, 1.4
A UI mod that lets you seamlessly check how much your blueprints cost, even as you lay down more.
This mod adds a "tooltip" (see the demonstration gif) that lists all the requirements of highlighted blueprints. The highlighted blueprints are either the ones visible on the screen or selected, with the tooltip being positioned somewhere near the highlighting rectangle.
Main FeaturesQuick t...
Author: ChippedChap
Created: 13 Oct, 2018 @ 6:57am
Updated: 28 Oct, 2022 @ 7:44pm
Subscribers: 28046
Size (unpacked) : 1.720 MB
This mod adds a "tooltip" (see the demonstration gif) that lists all the requirements of highlighted blueprints. The highlighted blueprints are either the ones visible on the screen or selected, with the tooltip being positioned somewhere near the highlighting rectangle.
Tracks visible blueprints: The mod tracks and highlights blueprints visible on the screen irregardless of which tabs you have open. This means you can see what the blueprints on your screen currently require as you lay down more using the Architect tab.
Can track selected blueprints: If you need to check only a select group of blueprints, simply select them and only those selected blueprints will be highlighted and will have their requirements tracked.
Highly configurable: You can change almost every aspect of this mod using the Mod Settings menu. If you find the highlighting to be too strong, you can make it less opaque or you can disable it completely. if you don't like how the tooltip is positioned, you can change that! You can put the tooltip right in the middle of the highlighting rectangle, or on the top left, if you're more comfortable with that. There are other settings that are explained when you highlight over it in the settings menu. Here's a picture of the mod settings menu[i.imgur.com]
Get HugsLib here, if you want to install it manually[github.com]
A large percentage of development time was sunk into making the tracking of blueprints smooth and fast, but if your computer can't handle it, you can disable visibility tracking or change at what zoom visibility tracking stops.
Visibility tracking is optimized by updating visible blueprints only when it is necessary (when the camera moves or zooms, when new blueprints are added, ect.) If you find a special case where the tracked blueprints aren't updating right, please post exactly what you did on this page or as a GitHub issue so that it can be fixed.
Thanks to Proxyer and Zephyr for providing translations for this mod!
GitHub Repository[github.com]
If you like/don't like this mod, please remember to rate!
How do I download and install mods?
Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.How do I install this mod?
See the 'How to install' tab.Is this mod safe to use?
The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .
There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game