Combat Extended Guns

Mod, 1.3, 1.4


This mod is also available on Github[github.com].

[discord.gg]

CE Guns is an addon to CE which adds a selection of guns specifically designed to interact with new CE mechanics. These include weapon types that are missing from vanilla, e.g. belt-fed machine guns, anti-tank rocket launchers, etc. It is highly recommended that you install this if you're not using another gun mod that a...

Author: N7Huntsman

Created: 4 Dec, 2018 @ 2:29pm

Updated: 29 Jan @ 10:20pm

Subscribers: 129366


Size (unpacked) : 2.703 MB

This mod is also available on Github[github.com].

[discord.gg]

CE Guns is an addon to CE which adds a selection of guns specifically designed to interact with new CE mechanics. These include weapon types that are missing from vanilla, e.g. belt-fed machine guns, anti-tank rocket launchers, etc. It is highly recommended that you install this if you're not using another gun mod that adds these things, as they fill niches in gameplay that are missing from vanilla's weapon lineup.

New weapons and weapon types include the SKS, AK-47, FN FAL, SVD, Hecate II, RPD, PKM, M60, RPG-7, M72 LAW, and more. This also includes a 105mm howitzer, useful for when you want something with a bit more firepower than the mortar.

Note: The flamethrower uses Jellied Promethium, crafted at the Drug Lab.

This should be loaded after the Combat Extended main mod in your load order.
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You can find the vanilla Rimworld version here: https://steamcommunity.com/sharedfiles/filedetails/?id=1587381007

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game