Compressed Raid(Abandoned)

Mod, 1.2, 1.3, 1.4


Compressed Raid 1.4(Abandoned)This mod has been abandoned.
We sincerely thank you for your past patronage.
We are happy to announce that twsta will continue to develop it.
The original mod will eventually stop working, so we recommend that you migrate as soon as possible.

Compressed Raid (Continued) by twsta

Thank you very much.
2023-01-21 ryouta

Update notes2022-1...

Author: ryouta#503PogoLegend

Created: 29 Jan, 2021 @ 5:57am

Updated: 24 Oct, 2022 @ 4:44am

Subscribers: 46297


Size (unpacked) : 4.311 MB

Compressed Raid 1.4(Abandoned)
This mod has been abandoned.
We sincerely thank you for your past patronage.
We are happy to announce that twsta will continue to develop it.
The original mod will eventually stop working, so we recommend that you migrate as soon as possible.

Compressed Raid (Continued) by twsta

Thank you very much.
2023-01-21 ryouta



Update notes
2022-10-24 Updated.(The latest version is now 1.4)
  • RimWorld version 1.4 is now supported.
About this mod
This mod reduces the number of raiders in a single raid and enhances the raiders in proportion to the reduced number.
It meets the need of "I don't want to lose the fun of incremental difficulty, but I don't want to freeze my computer with too many raiders."
By default, the maximum number of raiders is 100, and the enhancement factor is modest.
If you feel that this is not enough, you can make more detailed settings in the mod settings.
And by the way, "Mechanoid cluster" is not supported.
Explanation of MOD setting items
This section has been moved to the following thread because the text became too long and exceeded the character limit.
https://steamcommunity.com/workshop/filedetails/discussion/2377478084/3150808675345497554/
I will add it here in the future.
Setting Tips
If you use this mod with default settings, it may cause raiders too strong to deal with, depending on your environment.
If this happens, you will need to review your settings, but the amount of spoon feeding will vary depending on your environment.
If you encounter such a situation, we suggest that you set the Common enhancement factor to a small value such as 0.1 to make the degree of reinforcement milder, and then gradually increase the setting while observing the situation.
To mod developers
The Add Drug Effects feature added in 1.2.7 will automatically include drugs added by other mods in the lottery table if they are useful in combat.
However, if the mod creator decides to exclude your mod's drugs, or if they want to enforce a set operation with negative effect regardless of the mod settings, they can patch it that way.
Please check the below thread for details.
https://steamcommunity.com/workshop/filedetails/discussion/2377478084/3150808675346056933/
Special Thanks
- Contribution to translation.
English translation : Google, DeepL

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game