Electric Stonecutting Table

Mod, 1.0, 1.1, 1.2, 1.3, 1.4


This mod adds an electrically powered version of the stone cutting table that works at 175% of normal vanilla speed.
Power shortages will knock your stonecutting speed down below the unpowered bench.

Requires research so the normal stone cutting table won't become immediately redundant.


Safe to be enabled in ongoing saves.

Compatible with all other mods that use the van...

Author: Cocaine™

Created: 8 Feb, 2019 @ 5:15pm

Updated: 2 Jan @ 8:39pm

Subscribers: 47040


Size (unpacked) : 0.600 MB

This mod adds an electrically powered version of the stone cutting table that works at 175% of normal vanilla speed.
Power shortages will knock your stonecutting speed down below the unpowered bench.

Requires research so the normal stone cutting table won't become immediately redundant.


Safe to be enabled in ongoing saves.

Compatible with all other mods that use the vanilla stonecutter table.


Direct download
https://ludeon.com/forums/index.php?topic=47998.0



Hey i don't see the recipes of X mod in the Electric Table like i do in the vanilla stonecutting table, what's happening?

Well there's a 99% chance i need to patch it manually, so tell me which mod adds those recipes so i can make X mod compatible with Electric Stonecutting Table.



Original author: Thyme [ludeon.com]
Artwork: LostFuzz [ludeon.com]
A17: PhileasFogg [ludeon.com]
B18: CplCuddles [ludeon.com]

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game