Empire

Mod, 1.2, 1.3


Check this out for 1.4 (We're not affiliated, I just saw it in the comments)https://steamcommunity.com/sharedfiles/filedetails/?id=3017452577


This mod is now being run by the community rather than myself as an individual. I am not the one producing updates for Empire. For all technical support, go to the The Empire Discord[discord.gg] and post in #bug-reports

Known bugs may be do...

Author: Saakra

Created: 24 Feb, 2020 @ 11:27am

Updated: 7 Oct, 2022 @ 1:33pm

Subscribers: 74461


Size (unpacked) : 21.133 MB

Check this out for 1.4 (We're not affiliated, I just saw it in the comments)
https://steamcommunity.com/sharedfiles/filedetails/?id=3017452577


This mod is now being run by the community rather than myself as an individual. I am not the one producing updates for Empire. For all technical support, go to the The Empire Discord[discord.gg] and post in #bug-reports

Known bugs may be documented in our Discord, the Wiki below, or in the known bugs discussion.
Visit the Wiki![rimworld-empire-mod.fandom.com]



Spread your rule across the Rimworld with self governing colonies that are loyal to you and you alone. Command them to fight in your name, and destroy your enemies. But politics is always a deadly game.
Events will periodically influence your colonies, or your faction as a whole. You must decide how best to respond to these situations. And beware, a poor guiding hand will have consequences, your faction may lose faith in your leadership entirely, and take their destiny into their own hands.
Your colonists will pay taxes, be it in silver, or goods. You can tell them where you want your taxes, and they will dutifully pay them. A fully customizable faction name and title allows you to put your own spin on your subjects. They can be feudal vassals, a megacorporation’s branch offices, or even a shining beacon of truth and liberty. It is all part of the greater story.





  • Alpha Animals
  • Combat Extended
  • Genetic Rim
  • Witcher Monster Hunt
  • RimWar
  • SoS2


  • Real Faction Guest







  • Your Local Customer Support As stated above!



  • Shalax - Wrote the top description as well as the settlement's in-game descriptions


  • Allan
  • Danimineiro
  • Emp
  • Imperitor
  • MaoDetector


  • Oskar Potocki - Made all of the building art, new production icons, stat icons! Completely overhauled the Empire UI!
  • Erok031 - Made the faction trait icons as well as some of the flags!
  • Helixien - Made the awesome Banner and Art! - Helixien's Workshop
  • MaoDetector - Has made a good bit of faction flags!
  • Mitz - Helped make some of the early development art!
  • Turkler - Updated the building icons

Check this out for 1.4 (We're not affiliated, I just saw it in the comments)
https://steamcommunity.com/sharedfiles/filedetails/?id=3017452577

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game