FishIndustry
Mod, 1.1, 1.2, 1.3, 1.4
This mod adds several fish-related resources, buildings and activities. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=13172.msg133445#msg133445
FishIndustry
There is so much water in this world and you always dreamt to eat a fresh grilled fish! Here it comes, the Fish Industry debarks in Rimworld!
Features
- Fishing zone: designate a zone...
Author: Rikiki
Created: 5 Sep, 2016 @ 2:09pm
Updated: 27 Jun, 2023 @ 2:14pm
Subscribers: 95899
Size (unpacked) : 1.484 MB
There is so much water in this world and you always dreamt to eat a fresh grilled fish! Here it comes, the Fish Industry debarks in Rimworld!
- Fishing zone: designate a zone where your fishers can fish. Waters can be dangerous if tailteeths live in this biome.
- Fishing pier: simple building built on water. Allow your hunters to catch safely some fishes. Use corn or rice to fasten fish catch!
- Aquaculture basin: advanced building used to breed some aquatic species. Expensive renewable source of meat. Is unlocked by "Aquaculture" research after "Hydroponics".
- New recipes at the campfire (to cook a grilled fish simple meal).
- Oyster as joy food.
- New meditative joy activity on fishing pier (watching shiny water).
- Fishing is a hunting job. The jobs' priorities are defined as follow: hunting > operating aquaculture basin > fishing at fishing pier.
- You can stop fishing activities by forbidding the pier or aquaculture basin.
How do I download and install mods?
Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.How do I install this mod?
See the 'How to install' tab.Is this mod safe to use?
The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .
There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game