[GMT] Trading Spot
Mod, 1.0, 1.1, 1.2, 1.3, 1.4
This is an update to [KV] Trading Spot so that it works with 1.4. This version of the mod will work with previous versions of the game too as the files for prior versions were untouched.
Added a texture for the trading post so it is no longer using the meditation spot texture.
A designated spot for traders to stop at.
Trading Spot marker is ...
Author: Fading Lotus
Created: 12 Oct, 2022 @ 3:50pm
Updated: 28 Oct, 2022 @ 11:50am
Subscribers: 117731
Size (unpacked) : 0.472 MB
This is an update to [KV] Trading Spot so that it works with 1.4. This version of the mod will work with previous versions of the game too as the files for prior versions were untouched.
Added a texture for the trading post so it is no longer using the meditation spot texture.
A designated spot for traders to stop at.
Trading Spot marker is located in the Architecture menu under Misc
This will work in current saves without a problem. To remove the mod, delete the Trading Spot, save, remove the mod, then load the save.
This is compatible with Hospitality mod (Not tested on 1.4)
Troubleshooting:
If you have Water Power mod and Bridges sub mod, make sure Trading Spot is in the Mods list higher than (listed before) those mods otherwise you will not be able to place the Trading Spot.
Traders leave quickly:
this can happen sometimes if the traders spend too much time getting to the actual spot. They'll hang around for a very short period of time then leave, especially if the weather is bad. I've only ever seen it happen myself on the large map sizes (300x300+).
Help for maintained mods is available on my discord
Options will be re enabled in a later update. Looking at making some changes based off of comments.
Original mod can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=1180719658
Author this release is based on: Kiame Vivacity
Original Author: TheUbie
NON STEAM versions of all my mods can be downloaded from my discord
[discord.gg]
[ko-fi.com]
How do I download and install mods?
Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.How do I install this mod?
See the 'How to install' tab.Is this mod safe to use?
The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .
There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game