HD Pawn Rendering

Mod, 1.3, 1.4


The new 1.3 update of Rimworld limited the render resolution for pawns to 128x128. This mod aims to remove that limit, increasing it to either 512x512 or any user defined choice, enabling high res apparel and race mods to work correctly again. Comes with settings for resolution, mip maps and anti-aliasing.

No new textures are included in this mod, and for its effects to be visible other mod...

Author: bradson

Created: 6 Jul, 2021 @ 12:53am

Updated: 23 Nov, 2022 @ 10:47am

Subscribers: 75757


Size (unpacked) : 0.841 MB

The new 1.3 update of Rimworld limited the render resolution for pawns to 128x128. This mod aims to remove that limit, increasing it to either 512x512 or any user defined choice, enabling high res apparel and race mods to work correctly again. Comes with settings for resolution, mip maps and anti-aliasing.

No new textures are included in this mod, and for its effects to be visible other mods have to be active too.

Fully compatible with mods like Graphics Setter, high quality textures and Rocketman since this only touches the new 1.3 rendering function and none of what those other mods are patching.
Performance impact of the default configuration I chose is rather negligible in small colonies, but does scale with pawn counts.

Compared to Heeta's "Pawn Render Patch for HD" mod this mod should have the better fps and compatibility, while theirs should be using less VRAM. The reason here is that this continues using Rimworld's new rendering system and just increases the resolution (with a few extra tweaks), while Heeta's mod adds a constant check to the camera regarding zoom level, switching between old and new method where appropriate without changing any resolutions. The resulting texture looks very similar, with this mod here having minor advantages with low res textures and the bandage system. Hopefully this clears up some confusion.

The Vanilla Expanded Framework now integrated an atlas disabling feature which is almost identical to the aforementioned Pawn Render Patch by Heeta, just without setting for camera zoom level. For HD Pawn Rendering to work with that their setting has to be unticked, with atlas caching remaining enabled.

Github:
https://github.com/bbradson/hdpawnrendering

License:
MIT

Credits:
Korean translation by inbae

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game