Industrial Rollers - Conveyor belts & Automation
Mod, 1.0, 1.1, 1.2, 1.3
Industrial Rollers 2.0 - Free your haulers!Add Conveyor belts & Automation systems to your colony!
Does not require a new save game | New mod structures are added to Industrial tab!
Forum post: previous version links, update log, bug report and discussion [ludeon.com]
- Click the image to view full size
[i.imgur.com]
[i.imgur.com]
Looking for translations to the mod, che...
Author: historic
Created: 20 Oct, 2016 @ 5:31pm
Updated: 9 Jul, 2021 @ 4:21pm
Subscribers: 50019
Size (unpacked) : 1.016 MB
Does not require a new save game | New mod structures are added to Industrial tab!
Forum post: previous version links, update log, bug report and discussion [ludeon.com]
- Click the image to view full size
[i.imgur.com]
[i.imgur.com]
Looking for translations to the mod, check this thread for more info!
Project RimFactory - Automation! bundle the two mods and create the ultimate automated colony!
S.A.L.: Auto-Crafters And Industrial Rollers - Example usages
Industrial Rollers lets you build your own roller system which will transport goods to their destination without colonist interaction.
Simply add a stockpile on top of the rails and direct your roller system to stockpiles.
Items will then be automatically carried to the desired destination.
Add roller pushers to scan goods and redirect them to different rollers.
http://steamcommunity.com/sharedfiles/filedetails/?id=1219667670
How do I download and install mods?
Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.How do I install this mod?
See the 'How to install' tab.Is this mod safe to use?
The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .
There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game