[Kit] Graze up

Mod, 1.2, 1.3, 1.4


What does this mod do? (configurable) Animals no longer destroy the plants that they eat outright. The list of animals that does destroy plants can be adjusted, there are none by default.
Grazing removes a portion of growth equal to the nutrition eaten.
(configurable) Animals can now graze for plants covered in snow. These plants do not grow while snowed under, and may die from ag...

Author: Kittah Khan

Created: 29 Nov, 2020 @ 2:57am

Updated: 17 Oct, 2022 @ 10:53am

Subscribers: 94017


Size (unpacked) : 1.892 MB

What does this mod do?
  • (configurable) Animals no longer destroy the plants that they eat outright. The list of animals that does destroy plants can be adjusted, there are none by default.
  • Grazing removes a portion of growth equal to the nutrition eaten.
  • (configurable) Animals can now graze for plants covered in snow. These plants do not grow while snowed under, and may die from age.
  • (configurable) Plant nutrition and lifespan modifiers.
In summary, chickens no longer clear out a pasture in three seconds flat, you can cycle through pastures and your animals can find grass that's been snowed under, your dreams of a reindeer colony can finally come true.

Does this mean I don't need to replant my rice field?
No, these changes only apply to grazing, not harvesting.

Can't I just have my animals graze in my corn and rice fields?
Grazing does not look at the nutrition value of what can be harvested from a plant, but at the plant's base nutrition value. Grass and plants that don't die from being harvested are king (wild berry bushes and ambrosia bushes).

What's the difference between this and Grazing Lands?
  • This affects all plants, not just vanilla grass, for instance, mods that add sowable grass or custom grass also benefit. Alpha Beavers are probably also a bit less destructive by default, though you can of course make them destructive grazers.
  • (configurable) Regrowing plants like berry bushes are treated a bit closer to vanilla, where they provide multiple times their base nutrition value.
  • (configurable) Plants that are snowed under can be grazed, this is enabled by default.
  • (configurable) Global plant lifespan and nutrition can be modified, if you're annoyed by plants having very short lifespans in general, you can add a soft floor, where plants that are under that lifespan get nudged halfway towards the floor value. This of course would make base game flowers more viable.
  • (configurable) Certain animals can engage in destructive grazing, this is disabled by default.
  • I'm still working on it, if you have good low-impact ideas that fit the mod, they can be implemented, make your suggestions below, I'll probably respond.
  • My workshop image is much cooler, of course.

Is it compatible with X?
Probably, mods that mess with plant ingestion are incompatible.

This mod can substitute for the following mods:
Grazing Lands

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game