Metal Doesn't Burn

Mod, 1.0, 1.1, 1.2


No really metal really shouldn't beable to just spontaneously catch fire, at worse it might melt a little and even that shouldn't be possible with the heat produced by fire in this game. So after spending way to much time on google looking up info on metals and what can burn or at what temp they need to be at to even melt (i'm probably on a watch list now) I have returned here to fix this grievous...

Author: Dragon Fist Ent

Created: 13 Apr, 2018 @ 12:11pm

Updated: 16 Aug, 2020 @ 5:14pm

Subscribers: 21933


Size (unpacked) : 1.031 MB

No really metal really shouldn't beable to just spontaneously catch fire, at worse it might melt a little and even that shouldn't be possible with the heat produced by fire in this game. So after spending way to much time on google looking up info on metals and what can burn or at what temp they need to be at to even melt (i'm probably on a watch list now) I have returned here to fix this grievous error made by rimworld to set fire back to its proper place.

With this mod fire will no longer beable to burn down metal walls or doors. To be honest probably should't beable to burn the stacks of these items either. For specifics Gold, silver, steel, plasteeel, and jade should no longer be burnable.

If you want to talk about this mod, send us pics of using this mod or just suggest future mod ideas come join our discord channel Dragon Fist Ent.
https://discord.gg/YhWA6uZ


And if you enjoyed this mod, please consider donating.

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Finally Check my other mods like Realistic Rooms, Faster Walking Speed or Bonfire

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game