MiningCo. Spaceship

Mod, 1.1, 1.2, 1.3, 1.4


This mod adds MiningCo. spaceships. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153947#msg153947

PLEASE START A NEW WORLD AND COLONY! Otherwise, you may get errors about null faction (or use Orion's Faction discovery mod).
A FAQ is available. Take a minute to read it! :-)

MiningCo.: spaceship
This time, MiningCo. is showing...

Author: Rikiki

Created: 4 Dec, 2017 @ 1:28pm

Updated: 20 Feb, 2023 @ 1:29am

Subscribers: 29502


Size (unpacked) : 5.866 MB

This mod adds MiningCo. spaceships. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153947#msg153947

PLEASE START A NEW WORLD AND COLONY!
Otherwise, you may get errors about null faction (or use Orion's Faction discovery mod).
A FAQ is available. Take a minute to read it! :-)

MiningCo.: spaceship

This time, MiningCo. is showing all its might! The orbital station is fully functional, dispatching expedition teams all around this rimworld and crushing any resistance with a rain of bullets, rockets and fire!

- Want to trade with us? Build an orbital relay and a proper landing pad. Let's the business begin and the cash flow!
- Having problems with raiders? Request a real air strike!
- Your pawns are dying from the plague and you have run out of medicine? Request a medical assistance!
- Your need more and more steel? Request a real cargo spaceship with plenty of supplies!

Features

1) Adds several spaceship kinds:
- cargo spaceship: will periodically land to trade few bulk goods.
- cargo spaceship: (requested) will land with an assortment of MiningCo. stuff and more bulk goods.
- medical spaceship: (requested for a price) will dispatch medics to heal your pawns.
- dispatcher spaceships: will pay you to use your landing pads to drop and pick expedition teams.

2) Request air strikes to crush intruders! Warning! MiningCo. cannot be held responsible for any collateral damage.

3) Send a pawn needing urgent medical attention to get proper healing aboard the orbital station.
* To receive orbital healing, a pawn must obviously have treatable injuries or illnesses. Old injuries are not treatable but things like carcinoma, toxic build-up or malaria are.
* You must have enough silver near an orbital trade beacon to pay for the orbital healing.
* Order the injured pawn to board the spaceship if he can move or use a healthy to pawn to carry him aboard.
* The medical spaceship will take-off after a while or you can order it manually.
* The injured pawns will stay aboard the orbital station during their treatment. You cannot interrupt it!
* Once the treament is finished (duration depends on the number of injuries and lethality of illnesses), the pawn will be sent back on your colony with a drop-pod.

Known/possible incompatibility

This is a list of mods that will or may conflict with MiningCo. Spaceship.
Known incompatibility
* Combat Extended (airstrikes may be unusable)

Possible incompatibility
* Mods removing vanilla weapons/apparels
* Mods heavily modifying inventory management
* Mods heavily altering map movement (extremely dense forest can hinder expeditions for exemple)
* Minify everything can lead to strange behavior when moving a landing pad (just deconstruct it!)
* Automatic rebuild mod.

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game