More Vanilla Biomes
Mod, 1.0, 1.1, 1.2, 1.3, 1.4
More Vanilla Biomes adds more variety to your environment without overhauling the game. Includes TEN new vanilla-friendly biomes.
Glacial Shield: Where the glacier meets the tundra, this area is icy, rocky, and cold almost year-round. Thick stands of forest are concentrated in patches of soil and around lakes, attracting wildlife.
Badlands: Rocky, dry and desolate, these temp...
Author: Zylleon
Created: 7 Dec, 2019 @ 6:31pm
Updated: 24 Oct, 2022 @ 12:53pm
Subscribers: 103071
Size (unpacked) : 2.941 MB
More Vanilla Biomes adds more variety to your environment without overhauling the game. Includes TEN new vanilla-friendly biomes.
Glacial Shield: Where the glacier meets the tundra, this area is icy, rocky, and cold almost year-round. Thick stands of forest are concentrated in patches of soil and around lakes, attracting wildlife.
Badlands: Rocky, dry and desolate, these temperate regions feature little life.
Cloud Forest: Found at the tops of tropical mountains and named for the constant fog. Animals frequently wander up the slopes from the forests below.
Marsh: Marshy terrain with dense plants but few trees. Temperate to cold.
Grasslands: Warm, with poor soil, lots of grass, and few trees. Herds of grazing animals make their home here.
Coastal Dunes: Low-lying sandy area with lots of water.
Sandbar: Smooth, flat, sandy islands with little if any vegetation or arable land.
Alpine Meadow: A beautiful area with fertile soil, lots of flowers, and few predators. The summers are mild and bountiful, and the winters are cold and harsh.
Oasis: Desert with groundwater close to the surface, making small lakes that support pockets of thick vegetation.
Iceberg: Frigid chunks of ice floating on the ocean. Who would want to live here?
This mod is meant to be as widely compatible as possible. Please report any issues.
Other biome mods: Compatible. Includes Alpha Biomes, Advanced Biomes, Archipelagos, Nature's Pretty Sweet, Biomes! Island, and more!
Mods that change world generation should be compatible, but you might see too much or too little of some biomes.
Modded plants and animals can spawn in the new biomes based on which vanilla biome(s) they are found in. Some modded plants and animals may need extra support, please report anything that you find.
For Modders: If you patch your plants and animals into vanilla biomes, they will also need to be patched into these biomes. If your plants and animals are added to vanilla biomes with a <wildBiomes> tag in the Def, they will be added automatically.
If you need help, ping me on discord
Known to be compatible with:
Alpha Animals
Animal Collab Project
Dinosauria
Jurassic Rimworld
Magical Menagerie
Megafauna
RimBees
RimCuisine2
VGP Vegetable Garden
Vanilla Animals Expanded
Vanilla Plants Expanded
Fishing: compatible with:
Vanilla Fishing Expanded
FishIndustry
[RF] Fishing [1.0]
Other
World Map Beautification Project: patch here
Save Our Ship 2: Adding MVB mid-game will result in new plantets containing the new biomes. Do this at your own risk, save first, and as always report any problems.
Camouflage and Stealth: Compatible
Empires: Compatible
Map Designer: Compatible
Map Reroll if playing on maps without much solid ground.
Your choice of gravel visibility mod, especially if playing in Grasslands or Dunes. Some options are Gravel, Where's the Gravel?, and Soil Contrast
Terra Project: Makes extensive changes to world generation that I can't work around.
Please report any other incompatibilities you find.
This mod uses code borrowed from Rainbeau's Archipelagos
French by DrTCS and qux
Simplified and Traditional Chinese by 第四天灾
Russian by Buregonitel
Polish by Hades3623
Get it from Github[github.com]
[ko-fi.com]
Discord[discord.gg]
My other mods
How do I download and install mods?
Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.How do I install this mod?
See the 'How to install' tab.Is this mod safe to use?
The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .
There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game