No Random Relations

Mod, 1.3, 1.4


Description

This mod disables the creation of random relations during the game. No more blood relatives, ex-wives, lovers, etc showing up that should have been left behind. Relationships formed by your colonists during the course of the game, "social" relations, and children (if using a mod which enables such a thing) should have relations generated normally.

Only newly created pawns...

Author: Dave-EEs

Created: 23 Aug, 2021 @ 6:20pm

Updated: 22 Oct, 2022 @ 8:15am

Subscribers: 71889


Size (unpacked) : 0.028 MB

Description

This mod disables the creation of random relations during the game. No more blood relatives, ex-wives, lovers, etc showing up that should have been left behind. Relationships formed by your colonists during the course of the game, "social" relations, and children (if using a mod which enables such a thing) should have relations generated normally.

Only newly created pawns will be affected. Existing pawns (including ones in the world) will not have their current relationships removed. If you wish to clear those as well, check out RuntimeGC or other mods which can clean up world pawns.

!!IMPORTANT NOTES!!
This has not been fully tested with the newly added children and family additions added by Biotech, so it may not function 100% as intended if Biotech is being used. Will plan to fix these issues eventually.

Original Mod Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1754363066

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game